- Joined
- Jan 5, 2016
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- 5
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- English
I don't know if there is a fix out there already, but every time a character is affected with ANY status, the character will not be knocked out if HP goes to 0. Once a status goes away while HP remains 0, it will then be knocked out. The statuses basically gives them immortality and during this time, I can recover HP and do all the actions. I don't know how to fix this, so if anyone knows how, that will be great. I probably have some settings wrong, but I started a new project and tested it and does the same thing.

