Steam Cloud implementation in RPG Maker MV

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MushroomCake28

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I know it is possible to get the steam achievement working in rpg maker mv with a plugin and greeworks (there's a plugin from @Archeia and another from from someone else I forgot), but I was wondering if it's possible to get the steam cloud working. If it is, could someone point me to a guide to get it working?

Thanks!
 

Jonforum

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hi , rmmv run with nwjs, you just have to include module.
No a lot tutorial existe, try search with keyword `node-webkit`, `nwjs`, `node-webkit js` + steam api
 

Poryg

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The other one was Hudell :D
 

Kes

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This section is not really for technical questions about implementation.

[move]RPGMaker MV Deployment[/move]
 

Zeriab

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Just set up auto-cloud.

It's fast and easy to do and it does not require you to do any changes to your game.
 

MushroomCake28

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@Zeriab And what's auto-cloud and where to you set it? What's the difference between auto-cloud and the regular steam cloud?
 

MushroomCake28

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@Zeriab Wow, thanks a lot! I know it's my fault for not reading enough the documentation, but man is that documentation not well structured.
 

slimmmeiske2

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