- Joined
- Nov 3, 2016
- Messages
- 2
- Reaction score
- 0
- First Language
- English
- Primarily Uses
I have 3 gear frames that are 96x96 that I put in a png the same size as the default large monsters that are also 96x96. When I attach it to an object and check the stepping it appears to animate in the order 1-2-3-2-1 instead of 1-2-3-1-2-3. This causes the gears to appear to rock back and forth instead of rotate. If the frames are placed into an animated gif they give the illusion of rotation even though there are only 3 frames.




