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So, i'm tinkering with VX Ace and getting the hang of some basics but I can't find a battle system script that works the way I want. Does a script exist for a battle system similar to what's used in the Steven Universe RPGs? Essentially, a single party-wide ATB meter. When the meter fills up, you gain an action point. Character abilities cost action points to be used, and can be activated freely at any time as long as you have the action points.
I would be especially interested in being able to have individual character ATBs that fill a party AP resource over a party-wide ATB but either option is a great place for me to begin.
Thanks
Follow up: If this doesnt exist is there a resource for finding freelance script writers I could hire to make it.
I would be especially interested in being able to have individual character ATBs that fill a party AP resource over a party-wide ATB but either option is a great place for me to begin.
Thanks
Follow up: If this doesnt exist is there a resource for finding freelance script writers I could hire to make it.
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