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- Mar 2, 2014
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Here's my problem:
I have two guards standing, facing each other in front of a door. When you approach them they will say "sorry you cannot pass" until you talk to the King. He will give you a task at which point the guards back away one square and allow you in.
I made an event and gave it the text "Sorry you cannot pass." and set the trigger to player touch. Then once you talk to the King it turns on the switch that activates the 2nd page of the npc's event that makes them move back and allow you in.
However, they still say the text from the 1st page. This is very early in my game so I didn't make a key for the first event page.
I just don't know how to stop them from talking after they already let you pass..
Thanks!
I have two guards standing, facing each other in front of a door. When you approach them they will say "sorry you cannot pass" until you talk to the King. He will give you a task at which point the guards back away one square and allow you in.
I made an event and gave it the text "Sorry you cannot pass." and set the trigger to player touch. Then once you talk to the King it turns on the switch that activates the 2nd page of the npc's event that makes them move back and allow you in.
However, they still say the text from the 1st page. This is very early in my game so I didn't make a key for the first event page.
I just don't know how to stop them from talking after they already let you pass..
Thanks!













