Going for a pixel-perfect feel in this game I'm making, I've managed to fix the text squishing in other parts of the menu except for the equip menu. How do I fix this?
This happens because the max width argument passed to the draw_text method is smaller than the width the text will actually take up. You need to change that in the scripts so that it provides a larger value.
Damn. We’ve gotten so close to 0 reports, 0 approvals a few times over the past couple weeks. Does it matter? No. Is it realistic. No? Do I rely on your reports and want everyone to keep posting. Yes. Do I 100% games? …sigh… Yes.
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