- Joined
- Jul 14, 2012
- Messages
- 231
- Reaction score
- 61
- First Language
- English
- Primarily Uses
- RMMV
So, I'm maintaining the simple Sideview Battle option while using VE Module, and VE Battle Graphic Setup to use my custom "Behind View" sprites for the front view monsters.
However, when it's their turn to select a command, they will slide to the left because of the default Sideview movement, I'd like to know how to remove the slide effect so they just stand there when choosing their commands.
I will use other methods to indicate when it's that actor's turn, I just want the slide effect removed from the default SV option.
P.S, I'm not very good at messing with JavaScript as I was when removing RGSS3 commands from Ace when I didn't want that feature.
I managed to remove the slide effect by commenting these two lines out in rpg_sprites.js but then it interferes with the animation speed/loop settings I have set for VE Battle Graphic Setup.
However, when it's their turn to select a command, they will slide to the left because of the default Sideview movement, I'd like to know how to remove the slide effect so they just stand there when choosing their commands.
I will use other methods to indicate when it's that actor's turn, I just want the slide effect removed from the default SV option.
P.S, I'm not very good at messing with JavaScript as I was when removing RGSS3 commands from Ace when I didn't want that feature.
I managed to remove the slide effect by commenting these two lines out in rpg_sprites.js but then it interferes with the animation speed/loop settings I have set for VE Battle Graphic Setup.
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