RadDevVan101

Devin Manning
Member
Joined
Jun 30, 2014
Messages
24
Reaction score
2
First Language
English
Primarily Uses
You know the Indie Games that Have that Stopwatch at the Center of the Top of the Screen? It counts down how long you've been playing? That one, Yeah I want one of those because i'm planning to be apart of the "Indies VS PewDiePie" GameJam on GameJolt and I want to have something Like that (No Need for Saving the Stopwatch time because the Loading and Saving System is going unused)

Edit: Acctualy I was reading the rules and I'll need people to make the Stopwatch during the 72 Hour Period

Edit 2: The Stopwatch will Count Upwards and not Downwards (What Stopwatch Counts Downwards?)

Edit 2-2: The Stopwatch will not be for the Jam because i'm an inpatient [must resist urge to type swear word]
 
Last edited by a moderator:

Susan

Veteran
Veteran
Joined
Sep 1, 2014
Messages
2,748
Reaction score
8,348
First Language
No idea...
Primarily Uses
RMMV
Sorry, when you say Stopwatch & counting down, do you mean the Timer event command?

Or do you mean that you need a stopwatch to count time upwards? The later would require a script.
 

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
44,718
Reaction score
15,843
First Language
English
Primarily Uses
RMMV
I've moved this thread to RGSS3 Script Requests. Please be sure to post your threads in the correct forum next time. Thank you.


Because I assume it will be a script. Just sounds like a window that displays the current game time (which I think you normally see in the regular menu?) Though what do you mean by it counts down how long you've been playing - if it counts how long you've been playing, it will count up, not down.


You'd better post a link to the GameJam so anyone wanting to do this for you can read the rules also, and maybe know when the 72 hour period begins and ends.
 
Last edited by a moderator:

RadDevVan101

Devin Manning
Member
Joined
Jun 30, 2014
Messages
24
Reaction score
2
First Language
English
Primarily Uses
I've moved this thread to RGSS3 Script Requests. Please be sure to post your threads in the correct forum next time. Thank you.

Because I assume it will be a script. Just sounds like a window that displays the current game time (which I think you normally see in the regular menu?) Though what do you mean by it counts down how long you've been playing - if it counts how long you've been playing, it will count up, not down.

You'd better post a link to the GameJam so anyone wanting to do this for you can read the rules also, and maybe know when the 72 hour period begins and ends.
There is such a thing as Script Request Sections? I better start using it... or maybe it was in the back of my mind... and then Several Seconds later I forget about such a section because i'm a moron
 

RadDevVan101

Devin Manning
Member
Joined
Jun 30, 2014
Messages
24
Reaction score
2
First Language
English
Primarily Uses
Sorry, when you say Stopwatch & counting down, do you mean the Timer event command?

Or do you mean that you need a stopwatch to count time upwards? The later would require a script.
Counting upwards
 

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
44,718
Reaction score
15,843
First Language
English
Primarily Uses
RMMV
RadDevVan101, please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you.


If you want to reply to several people, use the MultiQuote button. But then, you really don't need to quote the person's post when you reply to them - you can just use their name ;)
 

RadDevVan101

Devin Manning
Member
Joined
Jun 30, 2014
Messages
24
Reaction score
2
First Language
English
Primarily Uses
RadDevVan101, please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you.

If you want to reply to several people, use the MultiQuote button. But then, you really don't need to quote the person's post when you reply to them - you can just use their name ;)
Thanks for Notifying me
 

RadDevVan101

Devin Manning
Member
Joined
Jun 30, 2014
Messages
24
Reaction score
2
First Language
English
Primarily Uses
Depends on the functionality of the stopwatch.

For your question, try this :

http://himeworks.com/2013/09/count-up-clock/
I can't figure out how to use it, it's not very helpful on how to use it... It doesn't show anything but text showing what to do and never explains how to set up times... I want to use something that explains how to use it properly
 

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
44,718
Reaction score
15,843
First Language
English
Primarily Uses
RMMV
You don't need to set up times if you just want it to count up your playtime.
 

Tsukihime

Veteran
Veteran
Joined
Jun 30, 2012
Messages
8,564
Reaction score
3,907
First Language
English
I don't know what you expect me to explain. Do you have any experience with RPG Maker?
 

JoePro

None Newb
Veteran
Joined
May 29, 2014
Messages
78
Reaction score
17
First Language
English
Primarily Uses
"It doesn't show anything but text showing what to do and never explains how to set up times... I want to use something that explains how to use it properly"

Or you can not be lazy and figure it out.

If you dont understand something dont just quit or reject it. Take some time to figure it out, if you still dont get something ask for help. (Life lesson)

That is a great script and you might not find another. I know I wouldnt write a script for someone if one exists, unless im getting payed. Its just pointless.

If it "just has text showing what to do" say what you are not getting and someone can help. As a scriptwriter myself, i would never dumb down my instructions so a beginner can understand them. It would take too long and there is too many unknown factors to know what they'd do or not do wrong. However i would always help if asked.
 

Tsukihime

Veteran
Veteran
Joined
Jun 30, 2012
Messages
8,564
Reaction score
3,907
First Language
English
I guess the instructions would have been made twice as effective if I just said "in the event editor, set up a timer"

It doesn't really take that much time to quickly explain how to set up a clock.

Code:
1. Go to event editor, find the "Control Timer" command"2. Choose how much time you have3. Start
Of course if OP expected pictures (as opposed to "just text") then I wouldn't do that.
 
Last edited by a moderator:

Tsukihime

Veteran
Veteran
Joined
Jun 30, 2012
Messages
8,564
Reaction score
3,907
First Language
English
I like the fact that others are sharing my scripts.


Looking at the instructions again, it is pretty obscure and kind of assumes you already know everything about events. As a scripter, if your role is to provide scripts for others to use, it would only help to make it easier to understand.


Cause some people using my scripts are first-time users and just want to jump straight into making this crazy mechanic rather than learn how to use the engine.
 
Last edited by a moderator:

RadDevVan101

Devin Manning
Member
Joined
Jun 30, 2014
Messages
24
Reaction score
2
First Language
English
Primarily Uses
You don't need to set up times if you just want it to count up your playtime.
It's like one of those games where you need so survive and a timer counts how long you have survived

I guess the instructions would have been made twice as effective if I just said "in the event editor, set up a timer"

It doesn't really take that much time to quickly explain how to set up a clock.

1. Go to event editor, find the "Control Timer" command"2. Choose how much time you have3. StartOf course if OP expected pictures (as opposed to "just text") then I wouldn't do that.
Well thank you

 

I don't know what you expect me to explain. Do you have any experience with RPG Maker?
Yes I do... i've been using it for a while now but i've been away from communities for a long time and decided not to use them...
 
Last edited by a moderator:

Latest Threads

Latest Posts

Latest Profile Posts

Sometimes it works out to not do work on my game for a while. I ran through a playtest today and got about a page of things to fix or improve...
I got lot's o balancing to do lol... I think I'll redo my skills for the 3 party members for the 5th time lol. but I need them to be more distinct for balancing the RPS element system since fights are 1 on 1 with tagging.
Our latest Make a Game in MZ Stream is here! Today, we're going to create a complex switch puzzle, where flipping one switch also toggles the switches adjacent to it. Join now to see how it's done!

Here's a preview to an upcoming free track. Kind of a hybrid, Middle Eastern, orchestral thingy. Should be released pretty soon!

Time: duration regarded as belonging to the present life as distinct from the life to come or from eternity; finite duration.


1653085842103.png

Me against Time now. No second chances. No distractions. All or nothing. Whoever wins is the best fighter.

Forum statistics

Threads
121,980
Messages
1,145,645
Members
160,255
Latest member
uncmerigold
Top