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Hello all,
I have a plugin script that displays a Window_Command via a plugin command.
My question is how do I turn off actor movement while the Window_Command is displayed? By "actor movement", I'm referring to mouse clicks and arrow keys. I want those inputs to navigate the command window instead of move the actor. But by default both are happening.
Obviously the built-in "Show Choices" version of the Window_Command does this, but I'm having a hard time finding the properties to set on the scene/window to make it happen with my own Window_Command.
Thanks for any help!
Occupant
I have a plugin script that displays a Window_Command via a plugin command.
My question is how do I turn off actor movement while the Window_Command is displayed? By "actor movement", I'm referring to mouse clicks and arrow keys. I want those inputs to navigate the command window instead of move the actor. But by default both are happening.
Obviously the built-in "Show Choices" version of the Window_Command does this, but I'm having a hard time finding the properties to set on the scene/window to make it happen with my own Window_Command.
Thanks for any help!
Occupant

