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In my game currently I've got it so placing a key item in the correct spot stops the spawning of monsters on all maps. This is not what I was looking for.
I'm trying to have the monsters in a specific region on a single map stop spawning when an item gets placed in it's correct container on that same map. Is there a way to set up a variable or something that can be turned on and off so that it doesn't affect everywhere else?
Thanks in advance.
I'm trying to have the monsters in a specific region on a single map stop spawning when an item gets placed in it's correct container on that same map. Is there a way to set up a variable or something that can be turned on and off so that it doesn't affect everywhere else?
Thanks in advance.



