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Hello, I am wondering if there is any method to make a variable that stores the player's PREVIOUS X,Y coordinates from the time a switch is activated? I know you can have a parallel process running for player x,y location in a variable that activates an event when you are within the parameters of the event (for eventing things like Stealth), but if the page were to switch, does it store the last known data in the variable or is it cleared? If it is stored, can I have an NPC move to that location? How would I call the data from that variable to make an NPC move to that location?
Thanks for any help!
Thanks for any help!

