I have a retry function built into my game. The only piece it is missing is returning used items. My thought process is that I would need to create a temporary array to store the current item list on battle start and then on retry set the party's item list equal to whatever is in the temporary array. Can anyone help me with this. I don't know which functions from the source code I would need to pull into the plugin. I would like to call this function on battle start and presumable set the temp array equal to my current inventory within the common event that is the base of my retry function. Thanks in advanced for any help! Anyone have any idea's on this? If anyone doesn't have an answer to this, do they know if there is an easy way to restore a state before a battle or if there is a plugin that does this.