Storytellers MV Facesets [Updated 01/01/17 - SF_People1_7]

Discussion in 'RPG Maker MV Resources' started by TheStoryteller01, Oct 25, 2015.

  1. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added another faceset for Actor2_7. The hair is darker than in the stock portrait to match the sprites better.

    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: contrite (from left to right, top row first)

    [​IMG]

    Terms of use are in the first post.
     
    Last edited by a moderator: Nov 26, 2015
    #41
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  2. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added another faceset for Actor3_8. I heavily edited the hat parts from the MV generator and created shadow layers for the hat brim. I also choose face elements to make her look more grown-up than in the stock portrait.

    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: disgusted (from left to right, top row first)

    [​IMG]

    Terms of use are in the first post.
     
    Last edited by a moderator: Dec 10, 2015
    #42
  3. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added the first faceset for the SF characters, SF_Actor1_1. Since the stock generator parts create only suits that look more like kimonos (good) or pyjamas (not so good), I "tailored" my own from generator and portrait parts (but I admit I left out the blue collar stripe from the stock portrait, cause it was too much of a hassle to include). Tim Gunn was right - menswear IS hard to do.

    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: anxious (from left to right, top row first)

    [​IMG]

    Terms of use are in the first post.
     
    Last edited by a moderator: Dec 9, 2015
    #43
  4. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added another faceset for SF_Actor1_2. Compared to the stock portrait the hair is more yellowish and the eyes are darker to match the sprites better. And again I "tailored" my own jacket, shirt and tie from generator and portrait parts (and again I left out the blue collar stripe from the stock portrait, cause it was too much of a hassle to include).

    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: dumbfounded (from left to right, top row first)

    [​IMG]

    Terms of use are in the first post.
     
    Last edited by a moderator: Dec 9, 2015
    #44
  5. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added another faceset for SF_Actor1_3. This is still my "self tailored" suit & shirt from generator and portrait parts (I still left out the blue collar stripe from the stock portrait, cause it was too much of a hassle to include). I also borrowed the bandana back part from the stock portrait and colored the hair with reduced hue to match the sprites better.

    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: suspicious (from left to right, top row first)

    [​IMG]

    Terms of use are in the first post.
     
    Last edited by a moderator: Nov 29, 2015
    #45
  6. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added another faceset for SF_Actor1_4. This is still my "self tailored" suit,shirt&tie from generator and portrait parts (I still left out the blue collar stripe from the stock portrait, cause it was too much of a hassle to include). Otherwise it's pretty much the same as the stock portrait.

    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: annoyed (from left to right, top row first)

    [​IMG]

    Terms of use are in the first post
     
    Last edited by a moderator: Nov 29, 2015
    #46
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  7. Ilan14

    Ilan14 Veteran Veteran

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    First of all, I think these facesets are great! And secondly, I think the image for the SF Actor 3 is not available. It may have something to do with the image link, so you may want to look into that...

    P.S. : When are you going to finish the facesets for the rest of the RTP actors?

    P.S.S: If you see an additional post with this same text, is mine. I just accidentally posted it in another person's account... :(
     
    Last edited by a moderator: Nov 29, 2015
    #47
  8. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added another faceset for SF_Actor1_5. I colored the hair differently than in the stock portrait and also made the ear visible, both to match the sprites better. And this is still my "self tailored" suit,shirt&tie from generator and portrait parts (without the blue collar stripe from the stock portrait, cause it was too much of a hassle to edit).


    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: hostile (from left to right, top row first)


    [​IMG]


    Terms of use are in the first post


    @Ilan14:


    - I couldn't see SF_Actor1_3 missing on my end but I have renewed the link just in case (in both posts). Hope everything is available now.


    - Regarding the RTP actors, I do facesets in the order which ones are fastest to make. So when I'm finished with the "easy" SF facesets, I'll take a break and then evaluate which other facesets can be disassembled into generator parts/layers. P.e. People3_6 will be fairly easy to make with edited generator parts while for People 3_5 it makes not much sense to create generator parts from scratch, just editing eyes and mouth in the stock portrait would be far easier - but there are enough people around who are far more talented and experienced in this kind of editing than me.
     
    Last edited by a moderator: Apr 28, 2016
    #48
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  9. GrandmaDeb

    GrandmaDeb Modern Exteriors Posted! Veteran

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    I like the clothing. If you wanted to change the tie a bit, you could add a darker shadow on the left and top to make it more 3-d and show the curve of the material in the top knot.


    Post in WIP thread for more input, but I think the light shining on the tie would be hitting with the lightest color not extending all the way to the left.
     
    Last edited by a moderator: Nov 29, 2015
    #49
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  10. Ilan14

    Ilan14 Veteran Veteran

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    Thanks StoryTeller, it works now. :)
     
    #50
  11. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added another faceset for SF_Actor1_6. She wears my "self tailored" suit, shirt & (remade) tie from generator and portrait parts (without the blue collar stripe from the stock portrait, cause it was too much of a hassle to edit).The knot+pony is tinkered from generator parts and the hair color is notably different to the stock portrait to match the sprites better.

    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: anxious (from left to right, top row first)

    [​IMG]

    Following feedback the tie has gotten more highlight/shadow contrast - further critique or feedback is still welcome (PM preferred, so the thread doesn't get cluttered).

    Terms of use are in the first post.
     
    Last edited by a moderator: Dec 1, 2015
    #51
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  12. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added another faceset for SF_Actor1_7. He wears my “self tailored” suit&shirt made from generator and portrait parts (without the blue collar stripe from the stock portrait, cause it was too much of a hassle to edit) but otherwise there are no differences to the stock portrait.

    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: hostile (from left to right, top row first)

    [​IMG]

    Terms of use are in the first post.
     
    #52
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  13. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added another faceset for SF_Actor1_8. She wears a new version of my “self tailored” suit with a more blouselike collar made from generator and portrait parts (without the blue collar stripe from the stock portrait, cause it was too much of a hassle to edit). The hair has less hue than the stock portrait to match the sprites better and I left out the blue necklace because it’s not shown on the sprites at all.

    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: wary (from left to right, top row first)

    [​IMG]

    Terms of use are in the first post.
     
    #53
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  14. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added another faceset for SF_Actor2_1. The hair is tinkered together from various generator parts and while looking different from the stock portrait, it matches the sprites quite well.

    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: contrite (from left to right, top row first)

    [​IMG]

    Terms of use are in the first post.
     
    Last edited by a moderator: Dec 9, 2015
    #54
  15. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added another faceset for SF_Actor2_2. The hair is partially edited and the color is slightly different from the stock portrait to match the sprites better.

    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: dissapointed (from left to right, top row first)

    [​IMG]

    Terms of use are in the first post.
     
    #55
  16. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added another faceset for SF_Actor2_3. I gave him a different pair of glasses than in the stock portrait, because the original one didn't match the sprites and made a second version with the same weird hair coloring shown on the sprites.

    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: wary (from left to right, top row first)

    [​IMG]

    [​IMG]

    Terms of use are in the first post.
     
    Last edited by a moderator: Dec 8, 2015
    #56
  17. GrandmaDeb

    GrandmaDeb Modern Exteriors Posted! Veteran

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    Last edited by a moderator: Dec 8, 2015
    #57
  18. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Actually sometimes the facesets get "lost" for a short time because I constantly revisit and edit the old ones and when I delete/rename/upload the new set in the source upload, I sometimes have to renew the link manually.

    EDIT: I also realized, that some links do not work properly all the time in IE while they do in FireFox o_O. I'll look into that and renew those links just to be sure.
     
    Last edited by a moderator: Dec 10, 2015
    #58
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  19. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added another faceset for SF_Actor2_4. I gave her a different pair of glasses than in the stock portrait that matches the sprites better.

    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: uncertain (from left to right, top row first)

    [​IMG]

    Terms of use are in the first post.
     
    #59
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  20. TheStoryteller01

    TheStoryteller01 Veteran Veteran

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    Added another faceset for SF_Actor2_5. I didn't find the clothing from the stock portrait doing the supposedly heavy leather coat from the sprites justice, so I tailored my own (again) from generator parts and added some rank to the chin-high shirt collar. The hair is edited from several parts and I also added a small shadow under the shades.

    The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: annoyed (from left to right, top row first)

    [​IMG]

    The terms of use in the first post have been changed:

    NEW TERMS of use:

    Everything is made from RMMV stock media and is free for non-commercial use with RPG Maker projects. Please credit Kadokawa/Enterbrain and TheStoryeller01 if you use it. 

    If you want to use anything for a commercial project get in touch with me, I'm willing to further customize the sets.

    No redistribution of the originals or of any edits allowed -  if you want to share these ressources, please link to this thread.
     
    Last edited by a moderator: Dec 13, 2015
    #60
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