- Joined
- Nov 4, 2015
- Messages
- 98
- Reaction score
- 198
- First Language
- German, English
- Primarily Uses
!!! Beast Book v.2.5 !!!
:Author:
SkottyTV
(Thanks to Yoji Ojima for the base idea)
Latest Updates:
Description:
This will add a Beast Register to your Game including
- Achievments!
- Kill Counter
- Animated Enemies
- Drop Items
- Skills
...and many more!
Screenshot:
Commands:
YEP_MainMenuManager:
On the marked line enter this:
SceneManager.push(Scene_BeastBook)
---------------------------------------------------------------------------------------------
PasteBin:
DropBox:
https://www.dropbox.com/s/9p1ahrrs64m3bnq/STV_BeastBook.js?dl=0
BONUS:
Background Image 816x624
Background Image 1280x720
Terms of Usage:
Feel free to use this Plugin in 1. Non-Commercial Games, 2. Commercial Games
However it would be nice to give proper Credits to "SkottyTV"
Have Fun And Enjoy!
- Also a free copy of your game would be nice so i can see how you used my plugin
-
Please also give proper Credits to Yoji Ojima for the base idea.
Help / Tutorial:
- To open the book with other Plugins or Script calls use:
SceneManager.push(Scene_BeastBook)
:Author:
SkottyTV
(Thanks to Yoji Ojima for the base idea)
Latest Updates:
Update v2.5
- Added "Max Beasts" option.
- Added Plugincommand "BeastBook hide X" and "BeastBook show X".
* for full update list please look inside the Plugin Helpfile
- Added "Max Beasts" option.
- Added Plugincommand "BeastBook hide X" and "BeastBook show X".
* for full update list please look inside the Plugin Helpfile
Description:
This will add a Beast Register to your Game including
- Achievments!
- Kill Counter
- Animated Enemies
- Drop Items
- Skills
...and many more!
Screenshot:
Commands:
* BeastBook open # Open the beast book screen
* BeastBook hide 6 # Hide Beast 6 in book.
* BeastBook show 6 # Show Beast 6 in book.
* BeastBook add 3 # Add enemy #3 to the beast book
* BeastBook addvar 10 # Add enemy (ID) that is in variable 10
* BeastBook addkill 6 2 # Add 2 kills for enemyID 6
* BeastBook addkill 6 -4 # Removes 4 kills from enemyID 6
* BeastBook maxkills 3 50 # Set max kills for enemyID 3 to 50 kills
* BeastBook remove 16 # Remove enemy #16 from the beast book
* BeastBook complete # Complete the whole Book
* BeastBook completeenemies # Complete all Enemies
* BeastBook completeitems # Complete all Drops
* BeastBook completekills # Complete all Kills
* BeastBook clear # Clear the beast book
* BeastBook clearitems # Clear all items
* Enemy Note:
* <desc1:The mighty Clown> # Description text in the beast book, line 1
* <desc2:This is Line 2> # Description text in the beast book, line 2
* <desc3:Some Info here?> # Description text in the beast book, line 3
* <desc4:Even more Info!> # Description text in the beast book, line 4
* <BeastBook:hide> # This Enemy will not appear in the beast book
* <BeastBookPic
ATH> # Changes the Pic of an Enemy to "PATH"
* Example: <BeastBookPic:img/enemies/Slime>
* Don´t type ".png" !
* <BeastBookMaxKills:5> # Set the MaxKills of the Enemy to 5.
* Skill Note:
* <BeastBook:hide> # This Skill will not appear in the beast book
* BeastBook hide 6 # Hide Beast 6 in book.
* BeastBook show 6 # Show Beast 6 in book.
* BeastBook add 3 # Add enemy #3 to the beast book
* BeastBook addvar 10 # Add enemy (ID) that is in variable 10
* BeastBook addkill 6 2 # Add 2 kills for enemyID 6
* BeastBook addkill 6 -4 # Removes 4 kills from enemyID 6
* BeastBook maxkills 3 50 # Set max kills for enemyID 3 to 50 kills
* BeastBook remove 16 # Remove enemy #16 from the beast book
* BeastBook complete # Complete the whole Book
* BeastBook completeenemies # Complete all Enemies
* BeastBook completeitems # Complete all Drops
* BeastBook completekills # Complete all Kills
* BeastBook clear # Clear the beast book
* BeastBook clearitems # Clear all items
* Enemy Note:
* <desc1:The mighty Clown> # Description text in the beast book, line 1
* <desc2:This is Line 2> # Description text in the beast book, line 2
* <desc3:Some Info here?> # Description text in the beast book, line 3
* <desc4:Even more Info!> # Description text in the beast book, line 4
* <BeastBook:hide> # This Enemy will not appear in the beast book
* <BeastBookPic
* Example: <BeastBookPic:img/enemies/Slime>
* Don´t type ".png" !
* <BeastBookMaxKills:5> # Set the MaxKills of the Enemy to 5.
* Skill Note:
* <BeastBook:hide> # This Skill will not appear in the beast book
YEP_MainMenuManager:
On the marked line enter this:
SceneManager.push(Scene_BeastBook)
PasteBin:
DropBox:
https://www.dropbox.com/s/9p1ahrrs64m3bnq/STV_BeastBook.js?dl=0
BONUS:
Background Image 816x624
Background Image 1280x720
Terms of Usage:
Feel free to use this Plugin in 1. Non-Commercial Games, 2. Commercial Games
However it would be nice to give proper Credits to "SkottyTV"
Have Fun And Enjoy!
- Also a free copy of your game would be nice so i can see how you used my plugin
Please also give proper Credits to Yoji Ojima for the base idea.
Help / Tutorial:
- To open the book with other Plugins or Script calls use:
SceneManager.push(Scene_BeastBook)
Bug Report / Functionality wishes:
Please let me know if you encounter any kind of Bugs
and/or have some functions in mind that you want me to include/update.
Please let me know if you encounter any kind of Bugs
and/or have some functions in mind that you want me to include/update.
Special Thanks:
Master Olshi
Master Olshi
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