[STV] Plugins | STV_BeastBook

Discussion in 'JS Plugin Releases (RMMV)' started by Skotty TV, Sep 11, 2016.

  1. Skotty TV

    Skotty TV Veteran Veteran

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    Hi, first of all thx for using this plugin.

    Inside Yanflys MainMenuManager (Menu 60 Actor Bind) where it says:
    SceneManager.push(Scene_EnemyBook)

    Replace it with:
    SceneManager.push(Scene_BeastBook)

    Also important ->
    On line "Menu 60 Main Bind" insert the following:
    this.onPersonalOk.bind(this)

    Hope this will help,
    Greetz!
     
    #81
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  2. styx92

    styx92 Veteran Veteran

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    Hey @Skotty TV
    Could you make an update to support yanflys dragonbone update?
    If an enemy with dragonbone appears in the Beastbook, it will be no image or animated image there.
    would be awesome :D
     
    #82
    RodsXP likes this.
  3. GhostoInsomnio

    GhostoInsomnio Villager Member

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    Thanks a lot for this amazing plugin!
    I have 3 questions, one I guess is simple, the others not so:

    • Is it possible to unlock infos by using both the killed ennemies, and a text command? I tried 'BeastBook Add 3' to add my 3rd monster in the book, both by setting the Fill Behaviour to 2 (kills) and 3 (commands), but the command doesn't work either way.
    • Is it possible to unlock some infos just by seeing the enemy, and the rest of them at another time, like in Pokemon games?
    • What modifications do I have to make in the JS to swap the status windows and the description windows behaviors? For now, the default window is status, and when you hit Space it goes to the description window. I want it the other way around; first showing description, and then status if I hit Space.
    EDIT: I managed to show the description window first by doing this:
    [​IMG]
    Now I'm trying to figure out how to show the parameters window when Space is pressed...


    Thanks a lot for your help! <3
     
    Last edited: Sep 14, 2017
    #83
  4. Dirge

    Dirge Sound Engineer Veteran

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    @Skotty TV hey, I'm using your Simple Beast Book plugin to try and create a sort of basic Encyclopedia for my game. I tried creating a category for an enemy with the tag:
    <STVSBB Cat: Creatures>
    I discovered the creature, opened up the SBB menu and it was working just fine. And now, without me having changed anything (I literally walked away from the computer and then came back a couple hours later) it's crashing when I try to open the SBB, giving me this error:

    TypeError: Cannot read property 'cat' of undefined
    at Window_SimpleBeastBook_Beasts.refresh

    I can't figure out what's causing it. I love the simplicity and flexibility of this plugin - It's a great way to make a journal for general lore, not just creature stats, but I can't figure out why it's suddenly not working...
     
    #84
  5. Lionheart_84

    Lionheart_84 Veteran Veteran

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    Hey Skotty TV... have you solved the bug that I found ???...

    "I noticed a bug ... !!! I have over "500" monsters in my data ... and the plugin I set MAX "300" ... just that if I defeat the monster "#320" ... gives me this error ...


    "Can not set property 'discovered' of undefined" ...


    Can you solve ???..."
     
    #85
  6. sky1234

    sky1234 Warper Member

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    Is there a way to disable the Max Kills function and keep the kill counter? My game is pretty basic and I don't want the player to worry about "max kills" or the achievements.
     
    #86
  7. Rishi Raj Jain

    Rishi Raj Jain Pokemon MV Maker Veteran

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    @Skotty TV
    If the Interface was not Like "Show All Details At Once" Type it would be Better.

    If there were Buttons and Sub Menus to interact in the Beast book it would be more Fasinating... Hope you will add More Features take Some examples from Pokedex (Pokemon Games Enemy Book)
    Menu –> Submenus, Can play Monster Sound, Height, Weight of Monsters, etc. make it more appealing
     
    Last edited: Oct 19, 2017
    #87
  8. Grunwave

    Grunwave Veteran Veteran

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    I was receiving the "Failed to load" error, but was able to resolve.

    If anyone has custom battlebacks, make sure that your battlebacks2's are not full bleeds. Once I formatted closer to RTP my failed to load went away.
     
    #88
  9. Grunwave

    Grunwave Veteran Veteran

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    I am having an issue, especially for Bosses (aka one time fights).

    I am using Yanfly's DOT ext, and if a creature dies from such a dot, no credit is awarded in the beastbook.

    Anyone able to resolve this issue?
     
    #89
  10. billx94

    billx94 Veteran Veteran

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    Hey Grunwave, how did you resolve the "failed to load" problem as i have the same issue and i can not fix it for the life of me!
     
    #90
  11. Grunwave

    Grunwave Veteran Veteran

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    Do you have custom battlebacks? My 2 customs were full screen and caused some sort of issue.

    When does the "failed to load" occur for you? Mine was when exiting the BeastBook, to return to the main menu.
     
    #91
  12. Raol

    Raol Cat Magic Wizard Veteran

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    #92
  13. ScytheX

    ScytheX Veteran Veteran

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    does anyone know the right way to put this in to yanflys menu?
     
    #93
  14. Krystek_My

    Krystek_My Veteran Veteran

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    In the first page in spoiler named MainMenuManager
     
    #94
  15. ScytheX

    ScytheX Veteran Veteran

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    thats not done right but i got it fix. now my problem is trying to figure out why it just stays stuck on Loading the menu ^^;
     
    #95
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  16. yumi1803

    yumi1803 Villager Member

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    Heya ~
    That Beast book is really great and I love it! But.....I have a small Problem with the compatibility with your beastbook and multi currency by shiggy.
    If I win gold from the enemy... it doesn't show copper and silver, just gold. Is there a way to change this?
    This is how it looks like in "after battle window". I set 20 Gold per Enemy (bat) and of course Shiggys Plugin changed it to my currency named copper.
    [​IMG]

    But in your beast book it displays just gold:
    [​IMG]
    How can I change that?

    An other problem is....I don't want that max bar with the enemy kills. I just want a number that shows the number of total kills. And..... What is this in the right corner? This is the enemy picture.... but why?

    Thanks a lot ^^
     
    Last edited: Apr 16, 2018
    #96
  17. ScytheX

    ScytheX Veteran Veteran

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    its using the default icon as the main one. i don't think this was made to handle multiple money types. your going to have to see if someone is willing to make some kind of add on or modify the plugin to read different money types
     
    #97
  18. yumi1803

    yumi1803 Villager Member

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    Okay thanks~

    But what about my other problem?
     
    #98
  19. ScytheX

    ScytheX Veteran Veteran

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    that i can't help you with sadly. i think you can change that in the plugin or with some kind of command but i'm not sure ^^;
     
    #99
  20. yumi1803

    yumi1803 Villager Member

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    Oh.... Well... thank you again~
    ^^ thanks for the answers!
     

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