Anohe1

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Sorry Skotty I know I am pretty late for the party but how can I set weakness to appear only if discovered in battle
 

dragonx777

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Any chance that anyone knows how to get this plugin to talk with YEP Base Parameter Control, Enemy Levels, and Element Core to allow the information to show in the Bestiary weaknesses and parameters windows? I tried looking at the code and played around with it, but I couldn't get it to work without an error.
 

KillerGin

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I do, in my game, Killer Gin..... I think I cleared this with the developer, perhaps I can recheck that. Play here: https://thekillergin.itch.io/killer-gin-online

Any chance that anyone knows how to get this plugin to talk with YEP Base Parameter Control, Enemy Levels, and Element Core to allow the information to show in the Bestiary weaknesses and parameters windows? I tried looking at the code and played around with it, but I couldn't get it to work without an error.
 

LilyValentin

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Never mind, I found the solution to my problem.
 
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TimothyMV

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It appears to be having problems loading, when I have all the Yanfly plugins turned on after I kill an enemy.
 

PLUEVNR

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Hello,

Seems like i'm a bit late, any chance this plugin is still supported?

I wanted to know if it was possible to had the JP earned from monster (using YEP_JobPoints)
Also, has someone found a way to make it work with YEP_ExtraEnemyDrops pls?

and last question, is it possible to edit the size of the monster inside the beastbook?

EDIT : even if it's by adding notetags on enemies, i'm fine with it
something like <BeastBookJP = xx> and <BeastBookItem = name of the item>

thx by advance :)

see ya
 
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TimothyMV

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Well, I figured out what's happening. The background was not defined.
 

Novacalico

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May I ask how you were able to achieve a negative element value in the book?
I see now it isn't a negative, but simply below 100% and red.

My attempt to do this with Yanfly's element core plugin have failed. And for some reason element state wont allow me to go below 0%.

I don't suppose there is a way to tie in the negative element rate from Yanlfy's Element Core is there?
 
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DarkSearinox92

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1st of this plugin here is one of the best monster book plugins I could find and I really would love to contenue using it but I am experiancing some weird bugs. The pictures of the monsters are like 95% bugged. 1. they don't show correctly, 2. they are cut in half or you can see just like 5% of the enemy or they don't even show at all. Here are some pictures of my problem. I am using 1.5.2 version and also tested it out with 98% of plugins turned off but yanfly_SVenemy plugin and this here. I think this is happening because they do not have paterns. So if I use Patern 0 then they sometimes show up and sometimes not. If I use another pattern then they can not be shown because normal static enemys does have only 1 picture. Is there a way to set in the enemy notebox like <Sideview Battler Animation: Static> so only that picture would be shown + breath effect? Oh and a positioning would also be nice because they are lined wrong sometimes like the flying squit. I would like to have him more up and more to the left side. also mirror effect because some enemys are mirrored because of SVBattler they mostly look to the left side but if I mirror them myself the right pictures will be the left pictures and this causes the enemy look like dead, attacking motion or something else.

Hi guys, i've this exactly problem. And the function that is bugged, is the animeted sideview enemy.
If i scroll through all images that are statics, i've no problem.
BUT if for example i click on an entry that is a sideview battler... then if i return to all other enemies, they are cutted.

Somebody know this problem and how to fix it?

This good script was abandoned? ç_ç just like a lot of other plugins here?...
 
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KillerGin

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Yup, KG created a fix. ;0)
 

Tazzyneo

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Hello ! This problem showed up today after using this plugin for a while.
1588344628295.png

1588344779412.png
When every other plugin in my project is "OFF" I still get the error.
1588345981329.png

Is there any way to fix this ? I'm using the Beastbook for my story...
In a new project, the plugin works.
All YEP plugins are in the right order. Anyway it worked perfectly until today.
Please if someone can find out the issue it would save a big part of my game.
-I'm currently using STV_Beastbook v2.4a (couldn't get my hands on v2.5)
-I'm using SV Animated enemies + Dragonbones

sorry for my english, i'm french.
 

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Indinera

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Trying to use this and getting a strange glitch.
Basically if I check enemies in slots 5 to 7 and then exit, the beast book is forever stuck on the ever annoying "now loading".
If I avoid this section (enemies 5 to 7), all is fine. For instance checking enemies in slots 8, 9 or 10 while avoiding the 5-7 section doesn't freeze the book, it's only 5 to 7. This is kinda baffling.
Any clues?

Ps: the enemies 5 to 7 are normal ones like all the others.
 

PLUEVNR

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Trying to use this and getting a strange glitch.
Basically if I check enemies in slots 5 to 7 and then exit, the beast book is forever stuck on the ever annoying "now loading".
If I avoid this section (enemies 5 to 7), all is fine. For instance checking enemies in slots 8, 9 or 10 while avoiding the 5-7 section doesn't freeze the book, it's only 5 to 7. This is kinda baffling.
Any clues?

Ps: the enemies 5 to 7 are normal ones like all the others.
I had the same issue and if I remember well, it's an issue with your battleback or the battleback parameter in the plugin.
 

Indinera

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@PLUEVNR All my battle backs are pretty normal. Were you able to fix your problem and if so, how?
 

maliyana

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Is it possible to add actors into this book?
 

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