CaquartaX

Villager
Member
Joined
Jan 25, 2020
Messages
7
Reaction score
1
First Language
Portuguese Pt
Primarily Uses
RMMV
I found a problem: Window_BeastBook_Info.
Help me!
 

DestroyDX

Guy trying his best
Veteran
Joined
Aug 18, 2020
Messages
40
Reaction score
8
First Language
English
Primarily Uses
RMMV
Hey I love your plugin but the parameters are not changing
 

arkantos

Villager
Member
Joined
Dec 22, 2014
Messages
22
Reaction score
2
First Language
Español
Primarily Uses
RMMV
Hey I love your plugin but the parameters are not changing
I have the same problem.
Although I select the switches, there are no changes in the scene.
 

ShadowDragon

Realist
Veteran
Joined
Oct 8, 2018
Messages
4,691
Reaction score
1,802
First Language
Dutch
Primarily Uses
RMMV
this plugin needs to be updated, maybe heavely updated to work
correctly.

Also make sure you have the required plugins installed.
@arkantos , @DestroyDX , @CaquartaX .

@ScytheX & @Antogrammer you can try FOSSIL for it, or request
it to be ported, I dont know if they are free to do so or need
permission to be ported.
 

arkantos

Villager
Member
Joined
Dec 22, 2014
Messages
22
Reaction score
2
First Language
Español
Primarily Uses
RMMV
this plugin needs to be updated, maybe heavely updated to work
correctly.
I corrected it by directly changing the values in the JS. I don't know much, but I found the lines where he casts the switches and from there I made the modifications.

I must admit that the code is very clean hehe
 

DestroyDX

Guy trying his best
Veteran
Joined
Aug 18, 2020
Messages
40
Reaction score
8
First Language
English
Primarily Uses
RMMV
I corrected it by directly changing the values in the JS. I don't know much, but I found the lines where he casts the switches and from there I made the modifications.

I must admit that the code is very clean hehe
Can you send me the file?
 

arkantos

Villager
Member
Joined
Dec 22, 2014
Messages
22
Reaction score
2
First Language
Español
Primarily Uses
RMMV
Can you send me the file?
You can do it, man, let me show you:


//----- Switches ----- var stv_BeastBook_statusSwitch = Number(stv_BeastBook_parameters['Info Window Switch'] || 0); var stv_BeastBook_elementsSwitch = Number(stv_BeastBook_parameters['Weakness Window Switch'] || 0); var stv_BeastBook_parameterSwitch = Number(stv_BeastBook_parameters['Parameter Window Switch'] || 0); var stv_BeastBook_showItemsSwitch = Number(stv_BeastBook_parameters['Show Items Switch'] || 0); var stv_BeastBook_showSkillsSwitch = Number(stv_BeastBook_parameters['Show Skills Switch'] || 0); var stv_BeastBook_showExpSwitch = Number(stv_BeastBook_parameters['Show EXP Switch'] || 181); var stv_BeastBook_showGoldSwitch = Number(stv_BeastBook_parameters['Show Gold Switch'] || 181); var stv_BeastBook_showKillCounterSwitch = Number(stv_BeastBook_parameters['Show Kill Counter Switch'] || 181);

I didn't need the death counter, the experience counter or the money counter, so I assigned them to my switch 181 in the code and with that, they are no longer displayed on the screen.
 

DestroyDX

Guy trying his best
Veteran
Joined
Aug 18, 2020
Messages
40
Reaction score
8
First Language
English
Primarily Uses
RMMV
Thanks a lot this was very useful
You can do it, man, let me show you:


//----- Switches ----- var stv_BeastBook_statusSwitch = Number(stv_BeastBook_parameters['Info Window Switch'] || 0); var stv_BeastBook_elementsSwitch = Number(stv_BeastBook_parameters['Weakness Window Switch'] || 0); var stv_BeastBook_parameterSwitch = Number(stv_BeastBook_parameters['Parameter Window Switch'] || 0); var stv_BeastBook_showItemsSwitch = Number(stv_BeastBook_parameters['Show Items Switch'] || 0); var stv_BeastBook_showSkillsSwitch = Number(stv_BeastBook_parameters['Show Skills Switch'] || 0); var stv_BeastBook_showExpSwitch = Number(stv_BeastBook_parameters['Show EXP Switch'] || 181); var stv_BeastBook_showGoldSwitch = Number(stv_BeastBook_parameters['Show Gold Switch'] || 181); var stv_BeastBook_showKillCounterSwitch = Number(stv_BeastBook_parameters['Show Kill Counter Switch'] || 181);

I didn't need the death counter, the experience counter or the money counter, so I assigned them to my switch 181 in the code and with that, they are no longer displayed on the screen.
 

maliyana

Veteran
Veteran
Joined
Jun 6, 2017
Messages
96
Reaction score
20
First Language
English
Primarily Uses
RMMV
I know this one has been more or less abandoned, but does anyone know how to unhide blank monster entries? I want the enemy numbers to reflect the numbers in the database.
 

ScytheX

Veteran
Veteran
Joined
Apr 28, 2015
Messages
314
Reaction score
22
First Language
English
Primarily Uses
I know this one has been more or less abandoned, but does anyone know how to unhide blank monster entries? I want the enemy numbers to reflect the numbers in the database.
wouldn't there be some kinds of switch in the plugin for that?
 

maliyana

Veteran
Veteran
Joined
Jun 6, 2017
Messages
96
Reaction score
20
First Language
English
Primarily Uses
RMMV
Not that I can find.
 

arkantos

Villager
Member
Joined
Dec 22, 2014
Messages
22
Reaction score
2
First Language
Español
Primarily Uses
RMMV
Sadly the plugin crashes too much, sometimes it hangs on the loading screen and the game freezes.

It's a pity, there are few plugins like this that are simple and show the skills of the enemies.
 

ScytheX

Veteran
Veteran
Joined
Apr 28, 2015
Messages
314
Reaction score
22
First Language
English
Primarily Uses
Sadly the plugin crashes too much, sometimes it hangs on the loading screen and the game freezes.

It's a pity, there are few plugins like this that are simple and show the skills of the enemies.
eh who know maybe someone will make a new one that works
 

Latest Threads

Latest Profile Posts

Over 1/4th of the calendars are already out :eek: Have you already put something to a good use?
Where would you go if you're looking to hire someone on here? I'm in need of a writer to take my story concept and turn it into npcs/dialog in my game.
Evening humans! How goes the game make?
The anime characters we saw 20 years ago,
still have the same age when we see them now.
Somehow it's strange but also beautiful.
It's like no matter how much we change,
there's certain part of ourselves we can reconnect to when we see them again.

Forum statistics

Threads
117,258
Messages
1,105,895
Members
153,427
Latest member
tonysmith17
Top