I did actually manage to edit the code to fit bigger cards, and also to hide some of the categories. It takes a lot of trial and error though, and you have to do it for multiple elements as JGreene mentioned, and in multiple windows (album and deck). I also attempted to make a few minigames using the script calls provided, but I ran into trouble as, for some reason, the '$monsterCards.randomDeckCard();' command would start throwing up errors in the console. I'm sure it was just a matter of rearranging some plugins, but between this and the trouble of re-formatting the card album and deck album, it just got a bit hard. It's a shame that the script writer didn't develop it a bit more, but as it stands, it can be used for a card collection/battle game as JGreene demonstrated. I think you could recreate Triple Triad with the help of this plugin, but it would still be a fairly challenging task in terms of eventing, and you would have to add more card attributes in the code: at least one more to cover the four numbers, and another for card element (there's only three (atk, def, and hp) currently; the alternative to this is to store these values in [5 * # of unique cards] variables). If someone can do it, well done, and please share! (OT: I'm still thinking about how to do TT with eventing only, as I think that's possible too, but I got stuck on a few things. I might start a thread to get some help on it).