[STV] Plugins | STV_MonsterCards

superman

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hey guys how do i open the game in rpg maker mv?
 

TheLastYuriSamurai

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1586195860002.png
I unfortunately keep getting this error? I've tried looking at the data file, have removed the custom entry, and I still can't seem to figure out where this _revealed should have been inputted?

EDIT, leaving thsi up as I've seen others with this problem. In the plugin it says the command to add booster is MonsterCards giveBooster 1 , this is what causes the problem, while it specifies to give booster 1, it doesn't specify HOW MANY, changing it to MonsterCards giveBooster 1 3 gives you 3 random cards from the booster, and seems to solve the issue!
 

gog101

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Hello, the dropbox links are dead. Is there any change for a reup?
 

zzenitsu

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You're the best man, thanks ! That is exactly what i need for my project.
 

Fantasmi_Gammes

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Hey the download is broken, somebody have the script or the demo?
edit: i don't see the other download sorry xd
 

fezaterka

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hello buddy, i know this post its not recently, but i can make my own card template for this plugin?
 

TheLastYuriSamurai

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hello buddy, i know this post its not recently, but i can make my own card template for this plugin?
Easiest way is to draw it on top of the old template/replace the file. As long as the dimensions are the same it should be fine. I've done this to better match my game's style:
duel1.PNG
 
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Hey, I've tried everything on this forum, and the plugin still isn't working; it keeps saying "Failed to Load: MonsterCards.json"

Am I doing something wrong, or is it something else?
 

Zekken

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MMG

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Hey, I noticed you are quite active here. Could you help me? Is card battle system in-built in this plugin or do I have to event my own using plugin commands and script calls? Just asking. Also is there a new demo project link?
 

Zekken

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@MMG you have to create it by yourself by eventing. There's a demo by someone in this thread that implementing a battle system. Just search it by yourself.
 

MMG

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@MMG you have to create it by yourself by eventing. There's a demo by someone in this thread that implementing a battle system. Just search it by yourself.
Thanks a lot.
 

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Just a heads-up that Slip into Ruby and Jump into Javascript might be a bit slow for now while I'm on the team porting the YEP plugins to VisuStella's MZ suite.
So I managed to build a teleport skill. You can see the progression in the development topic
https://forums.rpgmakerweb.com/index.php?threads/in-dev-multi-hit-target-selection.125049/

Here's how it looks:


But the real question is, can I pull off FF8?

I love these little slime battlers. Really wish I could find more animated ones :'(
The curse of retail: you get ideas, you want to make something with those ideas, but because you're always at friggin' work you can't actually do anything with them.
Quexp wrote on lumimae's profile.
Welcome! :)

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