sub-pixel transform at pixel grid? 0o

gstv87

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a question for users of Adobe AFX or Illustrator... WHY oh WHY is there sub-pixel movement in a project set to pixel units, and WHY in the name of the Spaghetti Monster can't it be set to obey a pixel grid?
an entire day of work, having to deal with pictures going out of alignment at the slightest nudge, and don't even get me started on trying to align the nodes of a vector mask.
I can't for the life of me understand who would shape their own procedures and knowledge to fit this software.

does someone know how to set the units to whole pixels across the board? I don't use it for printing, so I don't care about resolution.
 

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Updated my game's development post with the first video of it in action!


'Milestone Get!' :p
Heh, heh. I've been experimenting with a naughty word detector Common Event and using scripts to check certain strings. I never thought I would see such language in computer code. I would post a screen shot, but it probably wouldn't be appropriate, even with a Spoiler. But it certainly makes me laugh and it works great.
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