- Joined
- Feb 13, 2015
- Messages
- 160
- Reaction score
- 70
- First Language
- English
- Primarily Uses
First, some context:
-Normally the game uses roaming encounters for dungeons but in this scene there are no battles, roaming or random.
-The characters have a time limit to reach the top of the building (dungeon).
-Outside, an aircraft is shooting at them at certain points (when they pass by windows, holes in the wall, etc). This is NOT a battle. I want the damage to come straight off them like a damage tile.
-Since this happens at nighttime I want to use a searchlight coming in from the outside to signify when the aircraft is there or gone and when it's safe/unsafe to pass.
I've been mulling over a few ways to do this but I can't help but feel that I'm making it far harder on myself than I need to.
Currently I have what I think is a very awkward method. I replaced an NPC's sprite with the searchlight and gave it a movement pattern to move in and out of view, and trigger damage on touch. This looks really weird and I'm sure there's an easier way.
Note: I'm still on new account probation so if you reply and I don't answer that's because I have to wait until tomorrow. Thanks.
-Normally the game uses roaming encounters for dungeons but in this scene there are no battles, roaming or random.
-The characters have a time limit to reach the top of the building (dungeon).
-Outside, an aircraft is shooting at them at certain points (when they pass by windows, holes in the wall, etc). This is NOT a battle. I want the damage to come straight off them like a damage tile.
-Since this happens at nighttime I want to use a searchlight coming in from the outside to signify when the aircraft is there or gone and when it's safe/unsafe to pass.
I've been mulling over a few ways to do this but I can't help but feel that I'm making it far harder on myself than I need to.
Currently I have what I think is a very awkward method. I replaced an NPC's sprite with the searchlight and gave it a movement pattern to move in and out of view, and trigger damage on touch. This looks really weird and I'm sure there's an easier way.
Note: I'm still on new account probation so if you reply and I don't answer that's because I have to wait until tomorrow. Thanks.




