- Joined
- May 6, 2012
- Messages
- 31
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Hey everyone, I was thinking about some new features which should be added to the next RPG Maker
So I made a list of those things:
Edit: Shingamix has kindly compiled all the suggestions into a single list. You can find it here. Shaz
--> Firstly I think some Plugins/Extensions would be better than Scripts
(For Example a Custom Battle System needs some script calls to be configured through the game (For example XAS), so wouldn't it
be better if the plugin provides a new Tab in the Event Command window with easy button options instead of doing some
rly complicated script calls)
--> Tiles are supposed to be like 8x8 (for example) instead of 32x32
(Which would make the mapping quality almost same as the Parallax mapping which is complicated and it also
gives the player a bit freedom)
--> An easier way to edit the windows, bars, graphics, HUD's etc...
(Easily by dragging, or changing the position, size, color of the bar, menu, windows, Hud's with your mouse instead of scripts)
--> Bigger Resolutions
(Enough Said)
--> More Battle System's, Choice of choosing your battle system and Editing them
(For Example: Standard battle system, Tactical battle system (Dofus, Wakfu), Action Battle System (XAS, BlizzABS..),
Turn-Based Battle System (Atelier Iris Series and many others), but by having an option to set where the battles will be,
how the battle will flow, setting the HUD...)
--> Better Graphic Settings
(Setting an animation in .avi where you want (Map, HUD, Menu ...) , Graphic zoom, Filters ... , Extended movement pictures
on Charsets ...)
--> Option of making easy Systems like Synthetis system, Skill Upgrade System, Minigames etc.
(With an editor which is used for making windows, puting pictures and making commands for this, something
like visual scripting (Example: Kismet for Unreal Engine))
--> Mouse and Keyboard controls
(Examples: Writing a Journal in the game with the keyboard, Making desicions with mouse or moving with it, or if using
Action battle system using WASD to move, 12345.. as hotkeys, and Mouse for Choosing a target)
--> Better message system which (if wanted) doesnt wait for the player to click so it will get to the next message, and
also some better Windowskin Settings Which should allow the maker to customize his window
--> Making an option to set the Controls of every button on keyboard
--> More playable formats of movies
So that's it, can anyone give any more "Suggestions"
??
So I made a list of those things:
Edit: Shingamix has kindly compiled all the suggestions into a single list. You can find it here. Shaz
--> Firstly I think some Plugins/Extensions would be better than Scripts
(For Example a Custom Battle System needs some script calls to be configured through the game (For example XAS), so wouldn't it
be better if the plugin provides a new Tab in the Event Command window with easy button options instead of doing some
rly complicated script calls)
--> Tiles are supposed to be like 8x8 (for example) instead of 32x32
(Which would make the mapping quality almost same as the Parallax mapping which is complicated and it also
gives the player a bit freedom)
--> An easier way to edit the windows, bars, graphics, HUD's etc...
(Easily by dragging, or changing the position, size, color of the bar, menu, windows, Hud's with your mouse instead of scripts)
--> Bigger Resolutions
(Enough Said)
--> More Battle System's, Choice of choosing your battle system and Editing them
(For Example: Standard battle system, Tactical battle system (Dofus, Wakfu), Action Battle System (XAS, BlizzABS..),
Turn-Based Battle System (Atelier Iris Series and many others), but by having an option to set where the battles will be,
how the battle will flow, setting the HUD...)
--> Better Graphic Settings
(Setting an animation in .avi where you want (Map, HUD, Menu ...) , Graphic zoom, Filters ... , Extended movement pictures
on Charsets ...)
--> Option of making easy Systems like Synthetis system, Skill Upgrade System, Minigames etc.
(With an editor which is used for making windows, puting pictures and making commands for this, something
like visual scripting (Example: Kismet for Unreal Engine))
--> Mouse and Keyboard controls
(Examples: Writing a Journal in the game with the keyboard, Making desicions with mouse or moving with it, or if using
Action battle system using WASD to move, 12345.. as hotkeys, and Mouse for Choosing a target)
--> Better message system which (if wanted) doesnt wait for the player to click so it will get to the next message, and
also some better Windowskin Settings Which should allow the maker to customize his window
--> Making an option to set the Controls of every button on keyboard
--> More playable formats of movies
So that's it, can anyone give any more "Suggestions"

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