- Joined
- May 15, 2012
- Messages
- 14,682
- Reaction score
- 3,003
- First Language
- Tagalog
- Primarily Uses
- RMVXA
which is quite bad... because as I said, it would be troublesome if I wanted only 1 tile to have a specific battleback and would like the others to use the map battleback, which means I need to specify the battleback for all of them... which is why I suggest doing it the other way around, The tile battleback will have priority over the map battleback... because that will actually be easier for you too... So I'm into hoping that if ever they implement a per tile option, they will reverse the process...
And anyway, in any other script out there, specific settings always have priority over general settings... because what's the point of having specific settings if the general settings will override it?
as for Field A... oh yes it lacks the blank tile... though you can always just insert another tilesheet into Field A that has the transparent one... though yeah, having an eraser can be nice... and that way we won't have to put a transparent tile in our tilesheets too...
as for animated enemies, I agree with that but they should keep the option of using unanimated battlers... because it's simply harder to find animated sheets rather than unanimated ones... and they're harder to create too...
PS: use edit button, don't double post...
And anyway, in any other script out there, specific settings always have priority over general settings... because what's the point of having specific settings if the general settings will override it?
as for Field A... oh yes it lacks the blank tile... though you can always just insert another tilesheet into Field A that has the transparent one... though yeah, having an eraser can be nice... and that way we won't have to put a transparent tile in our tilesheets too...
as for animated enemies, I agree with that but they should keep the option of using unanimated battlers... because it's simply harder to find animated sheets rather than unanimated ones... and they're harder to create too...
PS: use edit button, don't double post...
Last edited by a moderator:
