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I think he means so that if you modify the actor face on the database, any MESSAGE BOX that is set to use that actor's face will automatically update... I think Yanfly's message system actually has the option... something like \F[id] so that it auto-uses the face of that actor...
that is actually a nice thing to add... it's not really being lazy... Can you imagine going thru all events that shows that actor's face in the message boxes and modifying each one just because you suddenly needed to change the actor's graphics???
And really, it's not hard to do... it's can just be like YF's system, it's just another Escape Character sequence...
that is actually a nice thing to add... it's not really being lazy... Can you imagine going thru all events that shows that actor's face in the message boxes and modifying each one just because you suddenly needed to change the actor's graphics???
And really, it's not hard to do... it's can just be like YF's system, it's just another Escape Character sequence...
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