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- Mar 14, 2014
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The problem is RPG Maker is already a very specialized sub-market in the "Game developer toolkit" marketplace. There are a wide variety of toolkits which are completely open ended and many of which support a wide variety of platforms. And the more specialized the market, the fewer potential customers there are for the produce, so Enterbrain would have to charge a lot more to cover development costs for such a specialized niche.I would be willing to pay for 3D models, yeah it is more expensive than ordering a 2D graphics but how exactly that is a big deal? We have RPG Maker VX Ace that currently suffices fine for 2D development, especially after that High-res DLL file and scripts aimed for it.
Granted RPG Maker series became so popular thanks to easy to use for hobbyists who want to spend five minutes doing their game and then run it, still I don't see a problem offering alternatives, more specialized RPG Makers.
Right now they have a nice little niche, and they do well in that very specialized niche (low cost RPG building toolkit). And I think it serves them well to incrementally enhance what they have, to incorporate some of these key features to benefit their user base.
Once they charge a lot more for their product, though, they crash headlong into the other generalized toolkits, such as GameMaker, which costs $800 to export to, a huge number of platforms, including Windows, PlayStation 3 and 4, Mac, Ubuntu, iOS, Android.
Basically, there are tons of pricier alternatives which are well entrenched in their markets. Personally, I think they'd be committing economic suicide to try to compete in those markets, where they would need a HUGE investment up front and be entering a crowded marketplace with entrenched competitors. So they're doing the right thing in NOT trying to compete in those markets.

