Suggestions for the next RPG Maker

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Rukiri

I like to make Action-RPGs
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Oh I can understand computer logic fine.

And honestly I think XP style mapping is one of the more realistic options to add to RPG Maker, just to get a balanced perspective. Well changing tile resolution sizes as well. Not bigger but rather smaller. If XP had three layers, I see honestly no reason any future addition can't.
If they finally added support for Mac that means 1 of 2 things, this is a complete rewrite of RPG Maker and is NOT based on previous code, or is based on previous code but just translated to support OS X.  

I'm hoping it's a rewrite, there was good but there was a lot of bad and it seems RPG Maker has been based on the XP code based and just updated since and also changing the map system since VX. 

Multi Tile Size support is a good idea, however this has to be setup at the project creation otherwise it could lead to issues.  
 

L.W. Flouisa

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I'm actually wondering what all the different battle systems are that are possible? I mean recently I saw one that had this tactical turn-based grid feel, but the characters were almost like playing cards in their look.

There are so many out there, it seems like it would be impossible to include them all in a list. And my taste is so particular these days, I don't really care for traditional turn-based or real-time I think a script request might be better.
 

Celianna

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Closing this since the new RPG Maker has been announced, so any 'suggestion' here is merely hoping the new RPG Maker has that feature.
 
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