Sharm

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No big.  We try to make this place as community friendly as possible, so it can be easy to forget, but at the end of the day it is a business.  Weird that it's up on Game Dev but not here yet.
 

JoePal

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The Time Fantasy packs were some of the best purchases I made in regards to learning about how to use non-RTP-style graphics with RMMV. Love them so much! If you're still taking suggestions, I think battlers would be fantastic. I really just dig the style, so anything you make I feel like I'll purchase.


Thanks for all of your work, it is super appreciated on many levels!
 

PsychicToaster

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Battlers are basically all that are missing to make a fully realized Time-Fantasy style game. I love the resources. : D I do hope we see something soon.


Any advice for scaling the images? A few of the tilesets didn't make it over in the MV update, but when I scale it by 300% as mentioned was done to them, they are more pixelated than the ones in the download.
 
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Sharm

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Take the Ace sized stuff, reduce it by 50% and then scale it up by 300%, but make sure you've got it set to nearest neighbor or interpolation turned off, whichever it's called by the art program you're using.  MV tiles are 150% bigger than the Ace tiles, but since that's not a full percentage larger you can introduce errors by trying to just size it up and nothing else.  If you reduce it firsts you're bringing it back to the size it was drawn in, with 16x16 tiles, and it'll enlarge by 300% cleanly.
 

PsychicToaster

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Brilliant! I appreciate the assistance, because I really want to work with the utility of MV plugins and the aesthetic of these nostalgic resources. Lol. : D I need a break from the Medieval sets, which take a lot of work to parallax map with.
 
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Marillmau5

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So front view battlers might nit get made. can anyone suggest a front view  monster pack that fits in with time fantasy.
 

Neo Soul Gamer

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@Marillmau5

There are Frontview battlers with the Time Fantasy monster pack. Comes with both SV and FV.
 

Marillmau5

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its the charset with the other walking animattions cut off showing just their front view. but its not a static front view battler that i was talking about that you know what i mean.
 

Selhan

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@Des

Is there a chance that you create the world map winter tiles going along with your winter pack?
 

StrawberryFlower

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Backgrounds/Battlebacks could be super duper useful!
 

BloodletterQ

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This might sound like a tall order but I do have two suggestions that aren't really what you might think:

  • Separate heads from bodies so that we can mix and match.
  • Maybe provide the palette used for this series of resources.
I think that this will increase potential customers.
 

Des

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Is there a chance that you create the world map winter tiles going along with your winter pack?

Yes. Already did some of this. Planned for a future update and will be part of the mega bundle.


Maybe provide the palette used for this series of resources.

You can find it on the blog on http://timefantasy.net/. Site happens to be down at the moment I'm writing this, just maintenance I think, but when it's back up check back, some time ago I made a post in the artist section about the palette.

Edit: While the timefantasy domain is down you can get to the page I'm talking about here: http://finalbossblues.com/timefantasy/style-guide/colors/
 
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