RaidenGuy

Creator of Suiko Dragon
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In this game you play as a Prince of a kingdom that has been took over by a Dark Sorcerer and it's your job to take it back. In this demo you and your party just broke the magic seal on the castle and used TNT to blow up a hole in the basement that a cave was connected too. You now are in the castle to face off with the man that started it all... Can you find a way to get to him and beat him?

The Game will have a open world feeling to it and you get to decide where to go first. You'll also be able to recruit up to 20+ other characters to join your party. Each Character is unique with either a weapon or Element. The game will have a old school look to it and the game will have a fantasy feel to it.

It is a E for Everyone type of game with funny moments, you can search to find these. Besides that the game is more like an Nes game with not much text. Though for replay value, depending on what team you have you might get different conversations.

Atm Demo 1.3Screenshot_20230506_142002_Chrome.jpg is out and I'm looking for people to try it out, it has a Nes / Snes feel to it. So if that interests you, give it a try! I do have a discord for the game where I'll be taking feedback and more ideas while the game continues to be made. In this demo the party is random besides the main character staying the same, you can swap out the main character in the game outside the demo.

Go to the link to download the demo and try it out, both should also have a link to the discord!

Main Character Info / Backstory:
Main Hero: Prince
Age 18
Human Male
- The only character you start with and can use any weapon (making him pretty op at the beginning, tho for story/game I will be using Sword for him), his Element is Light (One of the only 2 units that use Light Element)

The next in line of the throne, but has gone away into hiding because an evil sorcerer has taken the throne

Prince of his homeland, tho he had to go into hiding at a young age and got trained by a grandmaster for 4 years to prepare himself to retake his kingdom back from Torilin. Within the 4 years of training, he master using all types of weapons but he still prefers a sword over all. All life possesses a element inside of them and the element inside him is Light.

Now on a journey to Band together a group to help get his kingdom back and take down the evil Sorcerer Torilin!

 

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RaidenGuy

Creator of Suiko Dragon
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The next update for the demo should be coming out sometime next week and it will be fixing Normal mode, adding Hard mode, Fixing a way to see the item in the storage room instead of everyone having to search everywhere for it, and lastly an extra side quest that can be done. Look forward to it!

I do enjoy feedback and like to hear your thoughts, if I like it, I might add it into the game once it's completed. Also art does take awhile so I apologize ahead of time.
 

RaidenGuy

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Demo 1.1 is now out!

- Normal mode got fixed up and now will feel more like normal mode

- Hard mode added which is basically you start with no items (probably will make a reward for beating it later on)

- New Quest within the castle that you can complete and get a new Accessory

Check it out here!
 

gundambison

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But my goal is to make this like a rpg classic Nes / Snes type of game
your goal is rare.. I like it.. I will added this to my review list..
* i think total 4 games..
I will leave this reply as my review for later. For now, my suggestion is to give easy mode on your demo. After some suggestion added, then make hard mode
btw.. try give much space for your player to move on first stage.
you should fix the wall and upper wall tileset.. I'm not remembering the rpg on nes design like that (a wall and upper wall?)
I'm not like hard mode on demo actually. Because I were review and debugging your game also.

---- after this line I will give my review ---
 

RaidenGuy

Creator of Suiko Dragon
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your goal is rare.. I like it.. I will added this to my review list..
* i think total 4 games..
I will leave this reply as my review for later. For now, my suggestion is to give easy mode on your demo. After some suggestion added, then make hard mode
btw.. try give much space for your player to move on first stage.
you should fix the wall and upper wall tileset.. I'm not remembering the rpg on nes design like that (a wall and upper wall?)
I'm not like hard mode on demo actually. Because I were review and debugging your game also.

---- after this line I will give my review ---
The only differences on the modes are basically the items:
Easy: gives you plenty of items to start with
Normal: gives you only a little bit
Hard: gives you no items which requires you to mostly find & grind battles for money to buy your own

So the difficulty doesn't change how the game is played for the demo, just how I was thinking, before you entered this area in the main game, how many items would you have at that time, so I did the easy, normal, hard for how many items I think people would have going into it
 

RaidenGuy

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Updates:

- Added Fireplace & Demon Face Portraits in the castle

- Tombstone Puzzle

- New Armor "Iron Plate"

- Fixed Armor Layout!

Demo 1.2 here
Screenshot_20230506_142002_Chrome.jpg
 

RaidenGuy

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Demo 1.3 Update:

- Added Piano in the Castle Bar Area

- Sparkly Animation to help find the key in the storage once you talk to the guy

- Opening Music for the Title Screen is now added

- Boss has a new attack

n3P0OX.png
 

RaidenGuy

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Demo 1.4

- New Title Screen
- New Enemy
- New Item
- New Item Graphic
- Sneak Peak of a location you can't access in the demo
 

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RaidenGuy

Creator of Suiko Dragon
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Sorry for the long wait, I have been still working on the game this whole time and I'm happy to say it is almost done!

Just a few more things to do before it going into the testing process!

I hope everyone is excited and I hope everyone enjoys the game
 

RaidenGuy

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From what I see the game hopefully will be ready by either December or January, atm it's in its testing process! I hope to show more on it soon!
 

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