Suikoden Like Weapon Upgrade

DrDhoom

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Weapon Upgrade v2.0
DrDhoom
Introduction

Commissioned by @kaleemmcintyre, published with permission.
This plugin is for upgrading actor's weapon, just like Blacksmith shop in Suikoden.
Yanfly's Item Core is needed!

Features
- Use growth formula for weapon parameters.
- Use upgrade cost formula.
- Max upgrade level can be set per weapon.
- Weapon can have it's own growth formula.
- Shop can have it's own upgrade cost formula.
- Shop have min and max upgrade level.

Screenshots
Screenshot_173.png


How to Use
Just place the js file to YourProjectFolder/js/plugins/
All the image files goes to img/system/ folder.

Demo
https://www.dropbox.com/s/pwvtfzbsdj4agcl/DhoomWeaponUpgrade.v2.0.rar?dl=0

Script
https://github.com/DrDhoom/RMMV-Plugins/blob/master/DhoomWeaponUpgrade.js

Credit
- @DrDhoom
- @kaleemmcintyre

Terms
- Free to use for commercial and non-commercial projects.
- Credit me, DrDhoom
 

GrayCrow

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Oooh nice! Good job! I'm excited to try this one!
 

Tea's Jams

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I love ANY Suikoden plugin... MOAR!!! Jk jk, but seriously, this is great :D
 

Macrobear

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This is great! Is there any way we could add the weapons current level to its name? For example if you have a 'Sword Lv 1' and you upgrade it at the blacksmith it then becomes 'Sword Lv 2'.
 

Iqus

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In fact, weapons changed their name in Suikoden after level X. That could be a nice feature too.
 

Jenova

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Just to report a bug, LUK dosnt seem to show up, even when i put:
Code:
b.params[7]
Is this correct? I start off at:

Code:
b.params[0]
for MaxHP.
 

Jenova

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Ahhhh. It shows up but doesn't apply. Luck stays at the same level, no matter how many times I upgrade. :/
 

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