- Joined
- Jul 24, 2015
- Messages
- 81
- Reaction score
- 23
- First Language
- English
- Primarily Uses
I keep forgetting what all the battle system acronyms mean.
I tried looking through the master script list, but it is too big to find anything unless you know exactly what you want, and the forums won't let you search for anything shorter than 4 letters.
Has anyone put together a list of what the terms and acronyms mean and how they differ from each other? If not, we can use this thread to create that list.
(Links to VX Ace scripts and demo/free games that showcase the different features would be a bonus.)
EDIT: What I've learned so far:
I tried looking through the master script list, but it is too big to find anything unless you know exactly what you want, and the forums won't let you search for anything shorter than 4 letters.
Has anyone put together a list of what the terms and acronyms mean and how they differ from each other? If not, we can use this thread to create that list.
(Links to VX Ace scripts and demo/free games that showcase the different features would be a bonus.)
EDIT: What I've learned so far:
- ABS: Action Battle system (real time on-maps)
- ATB: Active Time Battle: Characters and monsters all have their own ATB bar that needs to fill up before they can move. The more agile a character or monster is, the faster the bar fills up.
- CTB: Charge Turn Battle: Like ATB, but without the waiting for the bars to fill up, and can't get interrupted by the enemy while deciding on a move.
- FBS: Front View Battle System (default for Ace)
- FTB: Free Turn Battle
- PTB: Press Turn Battle: turn-based where success or failure of actions determines how often party members act this turn (I think)
- RTC: Real Time Combat: Characters and monsters all move at the same time.
- SBABS: Squad Based Action Battle System (ABS with allies)
- SBS: Sideview Battle System
- TB: Turn Based. Character party and monster party take turns fighting.
- TBS: Tactical Battle System (turn based on maps)
Last edited by a moderator:
