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Hello forum!

I have an ability that is tied to a common event, it reveals a hidden 'monster', which I effect with a status that kills it after 3 turns.  During that time it does its cool summon effects then dies.

The ability specifically says you can only use it once a battle (so the summon dying is no big deal).

Everything works great!!

My question is this:

While this process 'works' fine, it clutters up my troop screen with hidden options.  As I am moving forward, I worry that I will have overlap with large monsters...ect.

Has anyone else encountered this, and how did they resolve it?  Just careful placement on the troop screen?

I am bringing this up in the MV forum, as I am using the side option for combat which is unique to MV.  Should this not the correct forum, please let me know.

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