Hello forum!
I have an ability that is tied to a common event, it reveals a hidden 'monster', which I effect with a status that kills it after 3 turns. During that time it does its cool summon effects then dies.
The ability specifically says you can only use it once a battle (so the summon dying is no big deal).
Everything works great!!
My question is this:
While this process 'works' fine, it clutters up my troop screen with hidden options. As I am moving forward, I worry that I will have overlap with large monsters...ect.
Has anyone else encountered this, and how did they resolve it? Just careful placement on the troop screen?
I am bringing this up in the MV forum, as I am using the side option for combat which is unique to MV. Should this not the correct forum, please let me know.