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Hi! Three (related?) questions for a game I'm trying to create on RPG Maker MV:

1. During a battle, I would like one of my party members to be able to call certain monsters to help fight alongside my party, much like a Diablo 2 Druid (summoning pets like a raven or wolf or grizzly bear). Is there a way to summon a monster to fight for my team, regardless of the enemies we're fighting against? One of my 4 party members can, say, summon a skeleton to fight alongside my party of 4, so that technically there are 5 allies on our team now, and then the skeleton disappears after the battle ends (or once he dies mid-battle)?

2. During a battle, I would like one of my party members to be able to persuade the enemy monsters to switch sides and fight for our team until the battle is over (or for a set number of turns), much like a Final Fantasy Tactics Advance Beastmaster. Is there a way to basically mind control or charm an enemy during battle? (I see that the default Confusion and Fascination database states have a restriction option for "attacking an ally", so I'm guessing it's either exactly that, or something similar?)

3. During a battle, I would like one of my party members to be able to temporarily morph into a new, stronger form, much like a Diablo 2 Druid (turning into a werewolf or werebear). The effect would ideally wear off after a few turns, and it would certainly wear off when the battle ends. Is this possible? I'd imagine I could create a skill that has a combination of significant, simultaneous buffs, but is there a way I can physically change the actor to another actor or monster (new image, new moveset, etc.) during battle?

Thanks in advance!

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