I'm currently setting up a custom Battle HUD for my demo with SumRndmDde's HUD Maker, and it's going pretty well, except for a few minor things I have to figure out. First things first: can I set the face picture to currently selected Actor? As in, the actor whose turn it currently is when you're selecting an action. Right now the value for the face picture is just set as $gameParty.members() for the first actor. But I'd like to put in a value for the actor whose turn it is as you're choosing an attack or skill, do you know what call I could use for that value? Secondly: can I hide HP bars for enemies in the troop that are hidden? The plugin allows you to put in a condition for the element to appear, as in $gameTroop.members(), so the element will only appear when a fourth enemy is present. However, putting in an enemy troop member will make the element appear as long as they are IN the troop, regardless if they are hidden or revealed. As you can see above, there are three mini-slimes that are still hidden, and I'd like to hide their HP bars as well. Is there a call I can put in that will only activate when an enemy is revealed mid-battle?