"Super - Hot - Super - Ho..." - Well... I mean... - "Super - Cool - Super - Cool"!
Based on the game "Super Hot" (Time only moves when you move).
Based on the game "Super Hot" (Time only moves when you move).
Move in the shadows like a "ninja", eliminate the combat robots with a clean shot and when they see you... RUN! If you get too close to your enemies, it will be your end, so be careful what you do!
PS: Sorry for my bad english!
In "Super Cool" you can choose between Agent Red and Agent Blue. You can also change your agent name. Your magazine is fully loaded. 10 shots until you have to reload. There is no display that tells you how many shots are still in the magazine, so always make sure to reload in time!
Good To Know:
- The combat robots can only see you in the light. They can see you poorly in the shadows and therefore they do not classify you as an enemy. They also can't hear, so you can safely miss a shot as long as they haven't spotted you.
- "The shadows are completely illogical!" - Yes, they are. You can do better with the template
- "F*CKING HITBOXES!!11!1" - Yes, that is unfortunately RPGmaker and the biggest problem. But hey, just leave enough space between you and your enemies!
- "Why can they take multiple steps at once, when I take only one step?" - That's so: (Good-To-Know # 2) Robots are simply faster
- "WHY CAN'T I RUN???" - Well, you have an injury to your leg!?
- "Why am I so slow ???" - Still an injury to the leg!?
Last but not least...
Good-To-Know # 3:
- Sometimes it is better to take a step, but sometimes you should just do something without a break.
- Shots from turrets and lasers can not only kill you, they can also kill your opponents!
Good To Know:
- The combat robots can only see you in the light. They can see you poorly in the shadows and therefore they do not classify you as an enemy. They also can't hear, so you can safely miss a shot as long as they haven't spotted you.
- "The shadows are completely illogical!" - Yes, they are. You can do better with the template
- "F*CKING HITBOXES!!11!1" - Yes, that is unfortunately RPGmaker and the biggest problem. But hey, just leave enough space between you and your enemies!
- "Why can they take multiple steps at once, when I take only one step?" - That's so: (Good-To-Know # 2) Robots are simply faster
- "WHY CAN'T I RUN???" - Well, you have an injury to your leg!?
- "Why am I so slow ???" - Still an injury to the leg!?
Last but not least...
Good-To-Know # 3:
- Sometimes it is better to take a step, but sometimes you should just do something without a break.
- Shots from turrets and lasers can not only kill you, they can also kill your opponents!
For more fun there is an endless mode, where you can kill / shot infinitely opponents.
Downloads | Play it yourself:
→ Browser: https://gamesofshadows.itch.io/super-cool
→ Windows: look up to "Browser" (itch.io)
→ Mac: look up to "Browser" (itch.io)
→ Linux: look up to "Browser" (itch.io)
→ Android: look up to "Browser" (itch.io)
→ IOS: ?
→ Handy (via Browser): look up to "Browser" (itch.io)
*Version: Demo 1.3
➤ Download the Template here:
- Dropbox:
Coming soon…
- Steam-Workshop (you must own the RPGmaker MV on Steam):
https://steamcommunity.com/sharedfiles/filedetails/?id=852881486
Trailer & Showcase:
Fast, easy and clear... at least it should be that way. It is my second template, so there are still some improvements that could be made. I tried a lot of new things with this game / template, and I also had to make compromises. I appreciate any criticism, suggestion, etc.! If you want more or if it is well received, more will follow, but now let's take a look at the template:
Template-Data:
→ Difficulty: *difficult
→ Size: ??? MB
→ Language: English
→ Genre: tactical 2D shooter
*not suitable for beginners!
→ Template version: 1.2
→ RPGmaker: MV
→ RPGmaker version: 1.6.2
Game by GamesOfShadows / KlavirMusik
Game-Engine: RPG maker MV
Graphics:
- RPG maker MV
- RajawaliVX (rajawalivx.wordpress.com)
- Window-Skin "Digital" by SkottyTV
- Pixabay (pixabay.com)
- GamesOfShadows (GOS)
Music:
- RPG maker MV (BaseResource) / Kadokawa/Enterbrain
Alex Lisi ( http://www.alexlisi.xyz )
- Helipad Siege
- Infiltration at Dawn
- Tactics
Kevin MacLeod (incompetech.com):
- Local Forecast - Elevator
Licensed under Creative Commons:
By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Plugins:
- Region Events (Yanfly)
- Region Restrictions (Yanfly)
- Picture Common Events (Yanfly)
- Self Switches & Variables (Yanfly)
- Event Spawner (Glav)
- GameUpgrade (SumRndmDde)
- MobileUI (Aloe Guvner)
- InputBlockKM (Poryg1)
- Text Sounds (Iavra)
- RS Chaser (biud436)
- MOG Picture Effects (Atelier-Rgss)
- Community Basic (RM CoreScript team)
- Skip Title
Special thanks:
- My friends
- waynee95 & Shaz (for help with scripts)
- Jitsu
- The german rpgmaker-mv Forum: https://rpgmaker-mv.de
- The english rpg-maker Forum: https://forums.rpgmakerweb.com
Game-Engine: RPG maker MV
Graphics:
- RPG maker MV
- RajawaliVX (rajawalivx.wordpress.com)
- Window-Skin "Digital" by SkottyTV
- Pixabay (pixabay.com)
- GamesOfShadows (GOS)
Music:
- RPG maker MV (BaseResource) / Kadokawa/Enterbrain
Alex Lisi ( http://www.alexlisi.xyz )
- Helipad Siege
- Infiltration at Dawn
- Tactics
Kevin MacLeod (incompetech.com):
- Local Forecast - Elevator
Licensed under Creative Commons:
By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Plugins:
- Region Events (Yanfly)
- Region Restrictions (Yanfly)
- Picture Common Events (Yanfly)
- Self Switches & Variables (Yanfly)
- Event Spawner (Glav)
- GameUpgrade (SumRndmDde)
- MobileUI (Aloe Guvner)
- InputBlockKM (Poryg1)
- Text Sounds (Iavra)
- RS Chaser (biud436)
- MOG Picture Effects (Atelier-Rgss)
- Community Basic (RM CoreScript team)
- Skip Title
Special thanks:
- My friends
- waynee95 & Shaz (for help with scripts)
- Jitsu
- The german rpgmaker-mv Forum: https://rpgmaker-mv.de
- The english rpg-maker Forum: https://forums.rpgmakerweb.com
There are many "comments" in the template that will help you. So that you don't forget anything important, you should rather watch the tutorials!
Video-Tutorials:
→ Everything important: Coming soon...
→ Advanced: Coming soon...
► Features ◄
- Own title screen.
- Intro with logo & preload.
- Playable on PC and mobile phone / Handy.
- Simple HUD for mobile version.
- Kill and death stats.
- Easily change the maximum shots / ammunition.
- Level reload.
- Auto-save (but deactivated in the game due to a bug).
- Easy editing of the credits.
- Sample levels (from the demo version).
- Many pre-made events (enemies, lasers, turrets,...).
- Checkpoints
- Two modes (Story-Mode & Endless-Mode)
- ...
To-Do:
- Completing the game (full game).
- Trailer / showcase & tutorial.
- Bugfixes? - If necessary & If I can fix them.
Example-Pictures & gifs:
The long story behind Super Cool in a nutshell:
The old version was bad, but was still well received. Project was paused, my old PC broke, which is why I lost all projects. I had to remade the game and (hopefully) I did it better this time! THE END
I can tell you the long story but... I think it's better to just tell you the short story (because of my bad english).
Last edited:

Done. It is very difficult to stop them, when you stop. I can not fix that (only maybe with a huge workaround - or I'm just to stupid XD). Now the Player will have a save Tutorial-Level to test things out.