- Joined
- Jun 7, 2014
- Messages
- 11
- Reaction score
- 3
- First Language
- English
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I have a confession to make: I'm not that big of a fan of JRPGs. A game like that has to be really good before it actually makes an impression on me since so many of them seem so stereotypical from a glance, even if they try having unique systems and implementation. When I saw this contest, the first thing I thought was that I would probably make a terrible excuse for a game with RPG Maker or any other game engine, especially a JRPG, but I let that thought sit for a couple days. The end result is what I'd like to call:
SUPER RPG GAME
Awesome title, don't you think? Super Role Playing Game Game is a story about some random kid who is forced to save a world he's unfamiliar with, the Goddess is destroying the land, blah blah blah, the usual. Except, this time, the entire game is an intentional joke from the plot to the characters, enemies, combat mechanics, and even multiple alternate endings.
Instead of going on for paragraphs about the game content, here's the intro sequence which should give you a good idea of what I'm going for. Everything is tentative so far and subject to change.
In addition to humorous dialogue, I aim to have several alternate endings that happen as a result of you, the player character, doing activities in exactly the way they shouldn't be done. One of them is very close to the beginning and if you watched the above video and paid close attention you should have a good idea of what it already is (well, half of it, anyway).
Story
The Goddess is destroying the world of Typicallia, that's bad, and you have to save it with the help of your omnipotent narrator friend and a small cast of stereotypical characters who come and go as they please.
Gameplay Features
SUPER RPG GAME
Awesome title, don't you think? Super Role Playing Game Game is a story about some random kid who is forced to save a world he's unfamiliar with, the Goddess is destroying the land, blah blah blah, the usual. Except, this time, the entire game is an intentional joke from the plot to the characters, enemies, combat mechanics, and even multiple alternate endings.
Instead of going on for paragraphs about the game content, here's the intro sequence which should give you a good idea of what I'm going for. Everything is tentative so far and subject to change.
In addition to humorous dialogue, I aim to have several alternate endings that happen as a result of you, the player character, doing activities in exactly the way they shouldn't be done. One of them is very close to the beginning and if you watched the above video and paid close attention you should have a good idea of what it already is (well, half of it, anyway).
Story
The Goddess is destroying the world of Typicallia, that's bad, and you have to save it with the help of your omnipotent narrator friend and a small cast of stereotypical characters who come and go as they please.
Gameplay Features
- Generic combat!
- Generic puzzles!
- Generic (but admittedly well-made) art assets!
- No more than an hour of cringeworthy dialogue!
- No less than five minutes of your life will be wasted!
- Why are you still reading this!?
- Story: Mostly sketched out in general terms, but everything is written in the moment.
- Maps: Pretty far from done, but I only need to do a few more as this is a small, dialogue-heavy RPG.
- Alternate Endings: One finished, two more planned at the very least!
- Demo: Coming soon! Maybe around the halfway point I'll upload something, but that would require stripping my game of everything I don't need yet and I'd rather just do that at the very end of the contest.
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