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Hello, I'm currently having a problem with how my actors look on the battle scene.

Here's the problem: (look at the orange dragon)
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It seems that the reason for this happening is because the actor that is on top of the others is actually the 3rd party member, and my guess is that RPG Maker sorts the sprites z index by Party Member's index, OR it draws them in order from 0 to 5 (I have 5 party members) which, makes their z value depend on the order they were drawn, either way, the Party Member 3 (the dragon) is being drawn in front of the number 2 (the cloaked ghost).

I would like help so that I can either manually change the Party Members Z Index, or change the order by which they are drawn onto the scene.

I'm using Sasuke Kannazuki's SVActorPositions Plugin (i comes with RMMV as DLC) to manually input the battlers coordinates.

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