DietAmbrosia

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So I am hoping someone can help me figure out a way to have a battler use enter chanting animation (or "skill" animation) based on the skill itself, and NOT just by Skill Type. I am creating skill sets that contain both magic and skills, and would like the battlers to use the appropriate animation. I imagine this can be accomplished with the Action Sequence Pack, I just haven't figured out how. Sorry if this is super simple.
 

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I decided that for the video game i will work next year i will use characters from my TCG as main characters for the RPGMAKER game, so expand the universe, that will be a cool :CoOoOL: Here some of my characters :

Ah also yes I'm accepting commission in case tat you ask for haha.
Some people shouldn't be parents. Someone put their toddler in the hallway of the apartment building I live in at 11 p.m.... and let her wander. The heck is wrong with people?!
Twitch! Strean is currently live with some more gamedev! Feel free to drop by~
If you need some maps done, but don't like mapping or just want to focus on other areas of your gamedev, my workshop is alway open! Hit me up!
Someone leaked the GTA VI trailer, so Rockstar just put it out today. Let the hype period truly begin!!!

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