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- Aug 31, 2016
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Hello, new to this whole 'make games' activity.
I'm making a project which can be explained as "Pokemon but with toys instead of animals" so the game has A LOT of playable characters but they do not need to move in SV Battles as they basically are figurines.
Is there a way to NOT have to fill out a spritesheet with pixel perfectly placed still images and still use SV Battles? alternatively some way to get characters to be seen in the regular battle screen? due to the nature of the game, seeing your characters in battle is pretty important.
Worth pointing out is that I know about as much about programming as your average woodland critter. So I need an answer that a baby could understand.
Thank you for your time.
I'm making a project which can be explained as "Pokemon but with toys instead of animals" so the game has A LOT of playable characters but they do not need to move in SV Battles as they basically are figurines.
Is there a way to NOT have to fill out a spritesheet with pixel perfectly placed still images and still use SV Battles? alternatively some way to get characters to be seen in the regular battle screen? due to the nature of the game, seeing your characters in battle is pretty important.
Worth pointing out is that I know about as much about programming as your average woodland critter. So I need an answer that a baby could understand.
Thank you for your time.


