Resource Type: MV Enemy Battlers Maker Format: MV Art Style: as close as possible to MV's normal enemy battlers Description: I would like two enemy battlers for MV, created based around the images of the two characters below. they are child characters, so I would like them to be maybe 1/2 to 3/4 the size of the human-based enemy SVs that can be found in MV. Yes, I am serious with their colors... I'm sorry if it hurts your eyes. Please make the battlers white, without irises, to match their faces.
The game will take my several months to make, so you do have a decent amount of time to work on it, but I would still like them relatively soon, as the characters are a bit important to the story.
Reference Images:
There are two characters; Gremlin Child Female and Gremlin Child Male
The upper character is the female and the lower character is the male.
Here are the SV sheets that the character generator gave me, so that you have a better reference for their clothing.
Female:
Male:
Here are their faces:
The upper image is the girl's face, the lower image is the boy's face.
Both characters are bratty and very rude. They are runaways and steal from people in the city that they took up residence in. I am including a pair of screenshot crops that I think would be good options as positions for each one, but please draw them facing the opposite direction so that they will match with the rest of the enemy battlers.
Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
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