- Joined
- Nov 15, 2015
- Messages
- 1,548
- Reaction score
- 967
- First Language
- English
- Primarily Uses
- RMMZ
Yup, thats why It's so great that he will make one!oha spider would be nice to have
![]()
Yup, thats why It's so great that he will make one!oha spider would be nice to have
![]()
He put in his post:Please make more of these, they are amazing! You've done a great job!
When I place these images, a white square box surrounds the battler.@Solis: which white space?
@Nightshade: helas, it lags a lot with me too -_- (but i'm on a tiny computer so it's pretty normal for me ^^)
That's strange, i don't have them on my editor. All of them or only one battler? Could you send me a picture to see where it occurs?When I place these images, a white square box surrounds the battler.
OMG!?!? This is the best thing EVER!!4. The Behemoth NEW
Hi Solis, I reproduced your problem when I re-downloaded one of the images by right-clicking on the picture and doing a "Save image as". Try using the blue download button at the top of the dropbox page instead to download the image. Downloading it that way should get rid of the white square box problem for you.When I place these images, a white square box surrounds the battler.
Red Wall remake xDBTW, does anyone else think "The Bat, The Rat, & The Rogue" sounds like a good book title?
That will'o'wisp is so sick nice job5. The Will'o'wisp NEW
in the enemy notetag, input:<Sideview Battler: SV_Willowisp>
<Sideview Width: 128>
<Sideview Height: 128>
<Sideview No Collapse>
Oh, it's just a general thought. You could create a sort of Pokemon/Dragon Quest Monsters clone where you can capture every enemy when most of the battlers are done, or create whole party with various humanoids. My current game can't really use them, but I do have ideas for later games. xD@Marston: oh, too bad X( which ones would you use then? The humanoid characters are the most difficult to do because they are moving a lot! But i'm definitly going to make more human characters in the future![]()
can you you pleaseeeeeeee make a cat RTP SV-Animated Battler for us! : O@Marston: oh, too bad X( which ones would you use then? The humanoid characters are the most difficult to do because they are moving a lot! But i'm definitly going to make more human characters in the future
@Haydeos, Nightshade: actually sounds nice! Even as a mini game, and the battlers are already done for this one
@Kaine, Myst Desdemona, Prepe: thank you!![]()