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If the title is a bit confusing, I essentially want the system that was used in the game Resident Evil: Outbreak (Bio-hazard in japan I believe) 1 & 2, where you could swap any item in your inventory for one in the environment and come back for it later.

I want to do this using variables (Seems the most likely to work) or events, but I don't know how.

So I am looking for help and tips on figuring the system out.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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