- Joined
- Jun 2, 2014
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- RMVXA
Is it possible in MV to load a different tileset while in-game? Purely as an example (I'm not actually doing this), imagine a game where you can change seasons, so you have 4 similar tilesets with different colorations and such.
I know you can just build 4 separate maps as a workaround, but I'm planning other dynamic elements and every layer of complexity multiplies how many maps need to be built, so this would save a ton of time! I'm hoping there's a built-in script command or something.
Thanks.
I know you can just build 4 separate maps as a workaround, but I'm planning other dynamic elements and every layer of complexity multiplies how many maps need to be built, so this would save a ton of time! I'm hoping there's a built-in script command or something.
Thanks.

