- Joined
- Apr 1, 2014
- Messages
- 281
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I'm wondering if it might be possible to make a script that enables you to customize a weapons stats depending on ingame switches. Like elemental attack, resistance, parameters etc.
Sounds pretty far fetched but I'd prefer it over doing it the hard way, making a weapon for every single possible switch combinations.
It's not really DURING the use of the weapon i'm looking for. its change before receiving the weapon. Like for example you killed this person and spared the other person, therefore
your weapon will have more attack but less defense or something like that.
thank you in advance
Sounds pretty far fetched but I'd prefer it over doing it the hard way, making a weapon for every single possible switch combinations.
It's not really DURING the use of the weapon i'm looking for. its change before receiving the weapon. Like for example you killed this person and spared the other person, therefore
your weapon will have more attack but less defense or something like that.
thank you in advance
