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I'm wondering if it might be possible to make a script that enables you to customize a weapons stats depending on ingame switches. Like elemental attack, resistance, parameters etc.
Sounds pretty far fetched but I'd prefer it over doing it the hard way, making a weapon for every single possible switch combinations.
It's not really DURING the use of the weapon i'm looking for. its change before receiving the weapon. Like for example you killed this person and spared the other person, therefore
your weapon will have more attack but less defense or something like that.
thank you in advance :)

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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