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how do you put a switch tree into a game? like...
switch 1 can result in switches a, b, or c being turned on. switch a has sub-switch's a1, a2, and a3. sitch b has sub-switches b1 and b2. while switch c has c1 and c2
while switch 2 has switches d and e. d has d1, and d2, and e has e1, e2, e3 and e4 and so on
basicly, i'd like a path to were it's 1 switch, 1 sub-switch and one sub-sub-switch. how do you do that? these would be set at the beginning of the game or after a certain part of the game. this isn't for my current project, but one i have planned in the future
switch 1 can result in switches a, b, or c being turned on. switch a has sub-switch's a1, a2, and a3. sitch b has sub-switches b1 and b2. while switch c has c1 and c2
while switch 2 has switches d and e. d has d1, and d2, and e has e1, e2, e3 and e4 and so on
basicly, i'd like a path to were it's 1 switch, 1 sub-switch and one sub-sub-switch. how do you do that? these would be set at the beginning of the game or after a certain part of the game. this isn't for my current project, but one i have planned in the future
