- Joined
- May 18, 2015
- Messages
- 37
- Reaction score
- 0
- First Language
- English
- Primarily Uses
http://gyazo.com/283d7b209eb972eed07d946080feafae
This is my map.
When I run/test this map.
This is what I see.
http://gyazo.com/fd783e1d176b9ff0ccf4b572ae18332d
THIS IS A CUT SCENE AND IS MEANT TO RUN INDEPENDENTLY OF THE PLAYER.
Several NPC's That I have set up triggers on causes them to turn transparent.
This is a reoccuring thing that I can't seem to figure out why it does this.
It seems to be something to do with the switch being turned on and speech.
(They still exist as shown by balloon icons still showing up)
http://gyazo.com/734270c36f571fb3332918500981db8f
The Events on one of the guards. The next page is just the control self switch A = on and the graphic of the NPC being the same guard sprite so the process will not loop.
http://gyazo.com/3189ea31422dfabba69ca03e02f4830e
Now this quest, you can clearly see main char and NPC working correctly.
HOWEVER, when I set her to become a graphic as she walks over and lays on her bed she becomes transparent when I talk to her!
The same seems to happen with locked gates and doors as well when characters speak, they disappear momentarily.
http://gyazo.com/ceb82af35d0baa98488091f90e4f6b92
This is my map.
When I run/test this map.
This is what I see.
http://gyazo.com/fd783e1d176b9ff0ccf4b572ae18332d
THIS IS A CUT SCENE AND IS MEANT TO RUN INDEPENDENTLY OF THE PLAYER.
Several NPC's That I have set up triggers on causes them to turn transparent.
This is a reoccuring thing that I can't seem to figure out why it does this.
It seems to be something to do with the switch being turned on and speech.
(They still exist as shown by balloon icons still showing up)
http://gyazo.com/734270c36f571fb3332918500981db8f
The Events on one of the guards. The next page is just the control self switch A = on and the graphic of the NPC being the same guard sprite so the process will not loop.
http://gyazo.com/3189ea31422dfabba69ca03e02f4830e
Now this quest, you can clearly see main char and NPC working correctly.
HOWEVER, when I set her to become a graphic as she walks over and lays on her bed she becomes transparent when I talk to her!
The same seems to happen with locked gates and doors as well when characters speak, they disappear momentarily.
http://gyazo.com/ceb82af35d0baa98488091f90e4f6b92
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