Switches and such that carry over save files?

mpuppy4

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Hi! I'm working on a game, and I was wondering if it was possible to have a switch kept on even in save files other than the one were it was activated. I ask because the game I'm working on has four modes, and you can only play one per save file. However, I want something new to be unlocked after beating all four game modes. Is it possible to do so? If I'm not mistaken, the game Hello? Hell...o? does something similar to this.


Similarly, I was curious if it was possible for Bestiary data to remain permanent to all of the save files, since not every monster appears in every game mode.
 

HexMozart88

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You probably will need a new game plus script for that. Check the Master Script List, but if I'm not mistaken, Yanfly has a script like that. 
 

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