shadefoundry

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So the last time I worked on my project, I spent a lot of time trimming it down and ended up with nothing really in the game outside of a small map that needed to be expanded. The majority of my game currently exists in a text document. Up until this point I've been working with MV, but I'm starting to prefer the mapping potential that comes with XP as well as the smaller resolution which makes doing custom graphics easier. So I want to know, what are the community's thoughts on changing the version of RPG Maker that you use if you're in early stages of development to make use of specific features even if you're losing out on others?
 

Trihan

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Consider that I started my game in 2001 in rm2k, and it's now in development in MV and I haven't finished it yet. :p
 

AbyssalDarkness

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Well maybe it's just me but, I would understand a change to a better version, but wouldn't understand why you'd go backwards.

Don't get me wrong XP was my favorite maker of them all for a lot of reasons. The first being manual Layering of maps & some other left-overs like screen transition. I also prefer the tall sprites but I think the bundled battlers are awful.

But I think that MV has nothing to Envy to its predecessors, its faster, more powerful, easier to use on the script side of things, its more "capable" of a ton of things, it seems much easier to test compatibility & debug so far. To me the down side of all makers have always been, why the hell can't we Change the screen Resolution/Tile size from the program with a simple option, and to me who ever "invented" the concept of "auto-layering" should stay far away from coding "editing" softwares.
(More Control>Automation, just imagine if gimp or photoshop would pull that out and say: hey you don't need all those layers, let us decide for you.)

All those things are easily fixed with plugins. All in all I just think MV can do everything XP does and better, but XP can't do all that MV does.

As for the smaller resolution, maybe I'm wrong but I think you can downsize the tile size of MV with Plugins and Messing with its resolution is pretty easy with plugins such as YEP_Core_Engine
 

BrandedTales

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I demoed (and purchased) VX, but am primarily an MV user. I don't really think it matters much... advocates of each can give you reasons to use their preference and rebut the arguments against for years and years... long past the time another version comes out and the process starts all over again.
To me the bigger question isn't "should I switch versions" regardless whether you are going forward or backward... The more important question is, "which version will I finish in???"
 

Shaz

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MV can't do everything XP does. XP has the best map editor, hands down. Everything after is just horrible. One of my greatest wishes is that an upgrade would take us back to the XP maps, but I know it's not going to happen. 2 steps forward in everything else, 1 step back in mapping.

I also considered switching from Ace to XP just for the mapping, and would totally understand if you decided to go that way. In the end, MV won out, but only because of my Change Tile Size plugin and Yanfly's Doodads. I still fully expect mapping to be a painful nightmare.
 

shadefoundry

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MV can't do everything XP does. XP has the best map editor, hands down. Everything after is just horrible. One of my greatest wishes is that an upgrade would take us back to the XP maps, but I know it's not going to happen. 2 steps forward in everything else, 1 step back in mapping.

I also considered switching from Ace to XP just for the mapping, and would totally understand if you decided to go that way. In the end, MV won out, but only because of my Change Tile Size plugin and Yanfly's Doodads. I still fully expect mapping to be a painful nightmare.
And that's my biggest concern, I've had enough time to map with MV to know it's better than vxace but still far inferior to XP. Even though I prefer the graphical style of MV for me XP just does maps so much better.
I dunno, what I might do is take some time to map a bit with each and see which turnout I prefer. Since I'm only really having one big map everything else follows pretty easily afterwards.
 

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