Synrec's Plugins (Enemy Capture, Tactical Battle System, Spin Top, etc)

Synrec

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Two things:

1) With the monster capture plug in, does it have an option to tie capture to a spell (right element making it more effective, using a stronger version is more effective, etc.) or just items?

2) Just making absolute certain (checked the license but your first post is a tad confusing) -

As long as it's for an original project, we are allowed to profit off of the game that uses the plugins, right?

e.g. Can't use it to profit off of a Pokemon fan game (which... Well, pretty sure Nintendo would rip off heads anyways), but can profit off of a totally original idea?
1) Skills/Items are ok.

2) You can use my plugins in a commercial or free game. Just don't use them to:

- Create an "educational" or otherwise open game project to distribute or showcase a project

- Create a fan game to make money from it, this is more so for the benefit of the user than I. If you do that and get sued, you were warned.

- Use it as a means of creating a project which harasses a specific group(s).

- Claim this plugin as your own creation.
 

Zaven

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Hello Synrec. Thank you for the great tbs-plugin.
Is it possible to set move-range "mid-game"?
For example actor 1 has <Move Range: 3> and by giving him an item he should have <Move Range: 4>?
 

Synrec

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Hello Synrec. Thank you for the great tbs-plugin.
Is it possible to set move-range "mid-game"?
For example actor 1 has <Move Range: 3> and by giving him an item he should have <Move Range: 4>?
Yes, move range can be modified by status effects and equipment (actors)
 

L-jun

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An error occurred while capturing
 

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Synrec

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Updated, please let me know if the issue continues.
 

L-jun

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Is there something that should happen but is not?
The gender name is not displayed in the menu.

Maybe I'm missing other plug-ins.
 

Synrec

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The gender name is not displayed in the menu.

Maybe I'm missing other plug-ins.
Going to assume you mean main menu in which case, the most I can or rather should do there is add an icon next to the actor name rather than print the entire name
 

Synrec

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Updated MC Core

Check the patch notes here
 

L-jun

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It's the same mistake,
2.png
I'm going crazy.
 

L-jun

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I think I need a proper demo
 

Synrec

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Where does this bug occur? As in for what type of situation?
 

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