- Joined
- Mar 24, 2012
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- Primarily Uses
Syvkal's Ring Menu VXAce
Version: 1.2
Version: 1.2
Introduction
Recreating my Ring Menu for VXAce ^-^
Terms of Use
Please read the Script Header
Features
- Main Menu Ring Menu
- Actor Selection Ring Menu
- Option to exclude disabled options (I don't like my Disable Icon any more
)
- Option to skip Actor Selection when there is only one member in the party
Screenshots
Click Here
Instructions
Put it under the Materials Section
Must include Menu icons (48 x 48) in the 'Pictures' folder. Or use these:
Compatibility
Additional scenes should be automatically added assuming thier creators utilise the 'add_original_commands' feature in Window_MenuCommand
This script redefines the following methods:
- create_status_window (Scene_Menu)
- on_formation_ok (Scene_Menu)
- on_formation_cancel (Scene_Menu)
- draw_character (Window_Base)
This script Aliases the following methods:
- add_save_command (Window_MenuCommand)
- start (Scene_Menu)
- create_command_window (Scene_Menu)
- command_personal (Scene_Menu)
- command_formation (Scene_Menu)
- on_personal_cancel (Scene_Menu)
Author's Notes
Pretty much made from scratch again for VXAce. I wanted to remake the animation coding so it was entirely mine, but I realised XRXS, Dubealex & Hypershadow180's original was near flawless so I kept it xD
It's still a little messy and I may clean it up later, but there's now a base class for Ring Menus - so it should be easier for you to make your own (though it currently uses Window_MenuCommand as a superclass for convenience... ^-^ [Now edited so the base works like Window_Selectable while retaining the Window_Command features - may be updated to split them later]
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